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2025
2025 season · final Every snap of the 2025 season, kept as it ended.Back to 2026 →

2025 season · compare · backs

Compare players

Two or three players of the same position, side by side: where each one grades against the league, where the ball finds each of them, and how their weeks line up.

89 in the league pool
Who · up to three, same position groupStart over
36
Julius ChestnutRB · Titans · not yet qualified
✕
40
Hunter LuepkeRB · Cowboys · graded
✕

The address bar is the share link. Copy it, text it, post it: whoever opens it sees the same players. The Compare button on player pages builds on this set until you start over or switch positions.

Where they rank · among 89 backs with 30 touches+League percentiles
Julius ChestnutHunter Luepke
Yards per carry
--
4.459th
Rush EPA per carry
--
-0.1032nd
EPA per targetreceiving, 5+ targets
--
+0.3193rd
Broken tacklesper touch
--
3%87th
Explosive rate10+ run, 20+ catch per touch
--
0%2nd
Touches per game
--
1.82nd
Receiving sharetargets per touch
--
48%94th
Yards per touch
--
5.894th

Each bar is the league pool; the markers are the players. Right is better, the dashed line is the median. The best value in each row is marked green.

Playstyle · how each is used, against the league's backsamong 89 backs
Julius ChestnutHunter Luepke
Juliusnot graded yet
HunterBounces outsideNot the red-zone backPass-catching back
Inside runscarries at guard or tackle
45%–
38%4th
Shotgun runscarries from the gun
27%–
63%85th
Receiving sharetargets per touch
15%–
48%94th
Third-down shareof team touches on 3rd down
3%–
10%48th
Red-zone shareof team touches inside the 20
4%–
3%4th
Short-yardage shareof team touches, 2 or fewer to go
8%–
8%25th
RPOcarries on run-pass options
18%–
19%74th
Motiontouches with pre-snap motion
46%–
58%56th

Every trait is a share of his own touches, so volume does not move it. Each bar is the league's qualifying backs; the markers are the players and the thin line is the median. Styles are not grades: a high or low share describes the role, not how well he plays it. The tags are each player's traits furthest from the middle.

The shape · percentile radarBigger and rounder is more complete
YPCRush EPAEPA / tgtBrk tacklesExplosiveTouchesRec shareYds / touch

Julius Chestnut is not graded yet, so no shape.

Where he wins · EPA per target by lane and depthSame scale across
Julius Chestnut
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Hunter Luepke
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Green cells turn targets into points, red cells lose them. Cells with one target are left grey.

Where the EPA comes from · the season split by what happened on his playsRushing and receiving EPA

Hunter Luepke gets the most on runs (−1.6 EPA), he gets the most after the catch (+16.1 EPA), and Hunter also gives the most back on targets he does not catch (−2.4).

Julius Chestnut−4.7
Hunter Luepke+3.0
Air yardsAfter the catchIncompletionsInterceptionsDesigned runs
PartJuliusHunter
Air yardson catches0.00.00 a target−9.1−0.61 a target · 54th
After the catch0.00.00 a target+16.1+1.07 a target · 86th
Incompletionstargets not caught−1.5−0.73 a target−2.4−0.16 a target · 51st
Interceptionswhen targeted0.00.00 a target0.00.00 a target · 59th
Designed runs−3.2−0.29 a carry−1.6−0.10 a carry · 32nd
Total−4.713 touches+3.031 touches

Every play is split by what happened: completions at the catch into air yards and yards after the catch (nflverse's air EPA), the cost of the ones that fell incomplete or were picked, and his designed runs. Bars share one scale, gains right of the line and losses left. The rate is per carry for runs and per target for catches, with its percentile among the league's qualifying backs; the best rate in each row is green.

Where the ball finds them · same scale, same fieldloading plays

Julius Chestnut

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Hunter Luepke

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Designed carries by gap, from each team's play file.

On one field · every target, same fieldFilled is caught, a ring is not
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Depth butterfly · J.Chestnut and H.LuepkeSolid is caught
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Back to back by depth band. The widest band is where the offense goes to him; the gap between solid and faded is where it misses.

The race · cumulative yardsFlat steps are byes
Week by week · groupedSame Sunday, side by side
The shape of their seasons · each one's last 3 games, week by weekWeeks 1 to 18
Julius ChestnutHunter Luepke

Toucheslast 3 games

417
123456789101112131415161718
Julius 0.3Hunter 4.7

Scrimmage ydslast 3 games

1678
123456789101112131415161718
Julius 0.3Hunter 24.7

EPA / touchlast 3 games

-0.27+0.15
123456789101112131415161718
Julius +0.47Hunter -0.06

Targetslast 3 games

13
123456789101112131415161718
Julius 0Hunter 1.3

Each line is a player's trailing 3 games (rates are pooled over the games, not averaged); the faint dots are single games. The shaded band is the league's middle half of single games at the position, the dashed line its median. A line that climbs out of the band is a role getting bigger.

Floor and ceiling · boom, solid or dud, week by weekBoom 78+ · dud under 16
J.Chestnut
2Wk 10Wk 226Wk 30Wk 43Wk 50Wk 60Wk 75Wk 80Wk 910Wk 100Wk 113Wk 120Wk 130Wk 140Wk 151Wk 160Wk 170Wk 1819Wk 1920Wk 2021Wk 2122Wk 22
2 ± 6
H.Luepke
0Wk 10Wk 20Wk 36Wk 410Wk 57Wk 63Wk 72Wk 80Wk 910Wk 1041Wk 117Wk 120Wk 130Wk 1430Wk 1514Wk 1644Wk 1716Wk 1819Wk 1920Wk 2021Wk 2122Wk 22
11 ± 14

Thresholds are the quartiles of every game week by qualified backs this season (1253 player weeks). The right column is the average week and its swing.

Fantasy · points, rank and range, week by week
StandardJ.ChestnutH.Luepke
Points a game0.2RB961.4RB76
Season4.0RB12224.0RB78
Most weeks0.0–0.30.0–2.7
Booms · busts0 · 1712+ · under 50 · 1612+ · under 5
Half PPRJ.ChestnutH.Luepke
Points a game0.2RB971.8RB76
Season4.0RB12430.5RB76
Most weeks0.0–0.30.0–3.6
Booms · busts0 · 1716+ · under 6.50 · 1616+ · under 6.5
PPRJ.ChestnutH.Luepke
Points a game0.2RB982.2RB76
Season4.0RB12637.0RB76
Most weeks0.0–0.30.0–4.5
Booms · busts0 · 1720+ · under 80 · 1620+ · under 8

Ranks are among players at each one's own position. A missing bar is a week he did not score: a bye or a missed game. The format you pick is remembered on this device.

Week by week · aligned
WeekJ.ChestnutH.Luepke
Wk 12·
Wk 2·0
Wk 326·
Wk 406
Wk 530
Wk 600
Wk 700
Wk 852
Wk 900
Wk 1105
Wk 1230
Wk 130·
Wk 1400
Wk 15016
Wk 1610
Wk 17030
Wk 18012
Season4071

Rows are league weeks, so byes and missed games show as gaps. The best value each week is marked green.

Season stats · side by side, with league rank
SeasonJ.ChestnutH.Luepke
Carries1116
Rush yards4071
Rush TD00
Targets215
Yards per carry-4.437th
Rush EPA per carry--0.1061st
EPA per target-+0.316th
Broken tackles-3%12th
Explosive rate-0%87th
Touches per game-1.888th
Receiving share-48%6th
Yards per touch-5.86th
Careers · scrimmage yards a game, season by seasonRegular season
Julius ChestnutHunter Luepke
2022202320242025*
PlayerGCarYdsTDYds/gBest seasonThis season
Julius Chestnut2022 to 2025 · 4 seasons354220605.92024: 1139.4 a game2.5below his career rate
Hunter Luepke2023 to 2025 · 3 seasons383436629.62024: 14910.6 a game12.9above his career rate

Regular season only, from each player's career file. * 2025 is through Week 22; its dot is hollow because the season is not over. "This season" compares this year's rate with his earlier seasons. Hover a dot for the season's line.