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2025
2025 season · final Every snap of the 2025 season, kept as it ended.Back to 2026 →

2025 season · compare · backs

Compare players

Two or three players of the same position, side by side: where each one grades against the league, where the ball finds each of them, and how their weeks line up.

89 in the league pool
Who · up to three, same position groupStart over
43
Justice HillRB · Ravens · graded
✕
32
Isaiah DavisRB · Jets · graded
✕

The address bar is the share link. Copy it, text it, post it: whoever opens it sees the same players. The Compare button on player pages builds on this set until you start over or switch positions.

Where they rank · among 89 backs with 30 touches+League percentiles
Justice HillIsaiah Davis
Yards per carry
5.290th
5.594th
Rush EPA per carry
-0.0744th
-0.0841st
EPA per targetreceiving, 5+ targets
+0.0249th
+0.1670th
Broken tacklesper touch
11%99th
1%48th
Explosive rate10+ run, 20+ catch per touch
4%13th
11%79th
Touches per game
4.516th
4.415th
Receiving sharetargets per touch
60%97th
39%87th
Yards per touch
5.895th
5.997th

Each bar is the league pool; the markers are the players. Right is better, the dashed line is the median. The best value in each row is marked green.

Playstyle · how each is used, against the league's backsamong 89 backs
Justice HillIsaiah Davis
JusticePass-catching backNot the red-zone backGun runner
IsaiahBetween the tacklesPass-catching backNot the short-yardage back
Inside runscarries at guard or tackle
61%77th
70%99th
Shotgun runscarries from the gun
67%90th
58%75th
Receiving sharetargets per touch
60%97th
40%88th
Third-down shareof team touches on 3rd down
9%41st
12%69th
Red-zone shareof team touches inside the 20
3%3rd
9%33rd
Short-yardage shareof team touches, 2 or fewer to go
5%13th
6%19th
RPOcarries on run-pass options
22%81st
14%58th
Motiontouches with pre-snap motion
49%26th
56%48th

Every trait is a share of his own touches, so volume does not move it. Each bar is the league's qualifying backs; the markers are the players and the thin line is the median. Styles are not grades: a high or low share describes the role, not how well he plays it. The tags are each player's traits furthest from the middle.

The shape · percentile radarBigger and rounder is more complete
YPCRush EPAEPA / tgtBrk tacklesExplosiveTouchesRec shareYds / touch
Where he wins · EPA per target by lane and depthSame scale across
Justice Hill
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Isaiah Davis
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Green cells turn targets into points, red cells lose them. Cells with one target are left grey.

Where the EPA comes from · the season split by what happened on his playsRushing and receiving EPA

Justice Hill gets the most on runs (−1.3 EPA), Isaiah Davis gets the most after the catch (+26.0 EPA), and Justice also gives the most back on targets he does not catch (−4.9).

Justice Hill−0.8
Isaiah Davis+1.4
Air yardsAfter the catchIncompletionsInterceptionsDesigned runsTwo-point tries
PartJusticeIsaiah
Air yardson catches−17.8−0.66 a target · 39th−18.3−0.65 a target · 44th
After the catch+23.1+0.85 a target · 49th+26.0+0.93 a target · 60th
Incompletionstargets not caught−4.9−0.18 a target · 42nd−4.2−0.15 a target · 52nd
Interceptionswhen targeted0.00.00 a target · 59th0.00.00 a target · 59th
Designed runs−1.3−0.07 a carry · 44th−3.2−0.08 a carry · 41st
Two-point triesnot in the rates–+1.1
Total−0.845 touches+1.471 touches

Every play is split by what happened: completions at the catch into air yards and yards after the catch (nflverse's air EPA), the cost of the ones that fell incomplete or were picked, and his designed runs. Bars share one scale, gains right of the line and losses left. The rate is per carry for runs and per target for catches, with its percentile among the league's qualifying backs; the best rate in each row is green.

Where the ball finds them · same scale, same fieldloading plays

Justice Hill

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Isaiah Davis

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Designed carries by gap, from each team's play file.

On one field · every target, same fieldFilled is caught, a ring is not
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Depth butterfly · J.Hill and I.DavisSolid is caught
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Back to back by depth band. The widest band is where the offense goes to him; the gap between solid and faded is where it misses.

The race · cumulative yardsFlat steps are byes
Week by week · groupedSame Sunday, side by side
The shape of their seasons · each one's last 3 games, week by weekWeeks 1 to 17
Justice HillIsaiah Davis

Toucheslast 3 games

417
1234567891011121314151617
Justice 2Isaiah 7

Scrimmage ydslast 3 games

1678
1234567891011121314151617
Justice 9.3Isaiah 48.3

EPA / touchlast 3 games

-0.27+0.15
1234567891011121314151617
Justice +0.13Isaiah +0.11

Targetslast 3 games

13
1234567891011121314151617
Justice 1.3Isaiah 2

Each line is a player's trailing 3 games (rates are pooled over the games, not averaged); the faint dots are single games. The shaded band is the league's middle half of single games at the position, the dashed line its median. A line that climbs out of the band is a role getting bigger.

Floor and ceiling · boom, solid or dud, week by weekBoom 78+ · dud under 16
J.Hill
-11Wk 125Wk 245Wk 3117Wk 412Wk 544Wk 67Wk 72Wk 815Wk 913Wk 1011Wk 110Wk 1213Wk 1314Wk 1415Wk 1516Wk 1617Wk 1718Wk 1819Wk 1920Wk 2021Wk 2122Wk 22
26 ± 35
I.Davis
18Wk 16Wk 20Wk 327Wk 433Wk 51Wk 632Wk 7109Wk 89Wk 911Wk 1011Wk 117Wk 120Wk 1322Wk 1465Wk 1560Wk 1620Wk 1718Wk 1819Wk 1920Wk 2021Wk 2122Wk 22
26 ± 28

Thresholds are the quartiles of every game week by qualified backs this season (1253 player weeks). The right column is the average week and its swing.

Fantasy · points, rank and range, week by week
StandardJ.HillI.Davis
Points a game4.4RB563.1RB66
Season44.2RB6650.2RB61
Most weeks0.2–5.10.6–3.3
Booms · busts1 · 812+ · under 52 · 1312+ · under 5
Half PPRJ.HillI.Davis
Points a game5.5RB523.8RB63
Season54.7RB6260.7RB58
Most weeks0.2–7.10.7–4.8
Booms · busts1 · 716+ · under 6.50 · 1316+ · under 6.5
PPRJ.HillI.Davis
Points a game6.5RB504.5RB61
Season65.2RB6071.2RB59
Most weeks0.2–8.51.1–6.3
Booms · busts1 · 720+ · under 80 · 1320+ · under 8

Ranks are among players at each one's own position. A missing bar is a week he did not score: a bye or a missed game. The format you pick is remembered on this device.

Week by week · aligned
WeekJ.HillI.Davis
Wk 1-1418
Wk 270
Wk 300
Wk 4769
Wk 535
Wk 6162
Wk 7·10
Wk 8265
Wk 92·
Wk 10110
Wk 11·11
Wk 1207
Wk 13·0
Wk 14·22
Wk 15·58
Wk 16·8
Wk 17·11
Season93236

Rows are league weeks, so byes and missed games show as gaps. The best value each week is marked green.

Season stats · side by side, with league rank
SeasonJ.HillI.Davis
Carries1843
Rush yards93236
Rush TD21
Targets2728
Yards per carry5.29th5.56th
Rush EPA per carry-0.0750th-0.0853rd
EPA per target+0.0243rd+0.1625th
Broken tackles11%1st1%46th
Explosive rate4%77th11%19th
Touches per game4.575th4.476th
Receiving share60%3rd39%12th
Yards per touch5.85th5.93rd
Careers · scrimmage yards a game, season by seasonRegular season
Justice HillIsaiah Davis
25
201920202022202320242025*
PlayerGCarYdsTDYds/gBest seasonThis season
Justice Hill2019 to 2025 · 6 seasons832682,1611326.02024: 61140.7 a game26.2above his career rate
Isaiah Davis2024 to 2025 · 2 seasons2973671323.12024: 24919.2 a game26.4above his career rate

Regular season only, from each player's career file. * 2025 is through Week 22; its dot is hollow because the season is not over. "This season" compares this year's rate with his earlier seasons. Hover a dot for the season's line.