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2025
2025 season · final Every snap of the 2025 season, kept as it ended.Back to 2026 →

2025 season · compare · backs

Compare players

Two or three players of the same position, side by side: where each one grades against the league, where the ball finds each of them, and how their weeks line up.

89 in the league pool
Who · up to three, same position groupStart over
43
Justice HillRB · Ravens · graded
✕
37
Tank BigsbyRB · Eagles · graded
✕

The address bar is the share link. Copy it, text it, post it: whoever opens it sees the same players. The Compare button on player pages builds on this set until you start over or switch positions.

Where they rank · among 89 backs with 30 touches+League percentiles
Justice HillTank Bigsby
Yards per carry
5.290th
5.796th
Rush EPA per carry
-0.0744th
+0.1299th
EPA per targetreceiving, 5+ targets
+0.0249th
--
Broken tacklesper touch
11%99th
1%50th
Explosive rate10+ run, 20+ catch per touch
4%13th
21%99th
Touches per game
4.516th
3.911th
Receiving sharetargets per touch
60%97th
6%3rd
Yards per touch
5.895th
5.893rd

Each bar is the league pool; the markers are the players. Right is better, the dashed line is the median. The best value in each row is marked green.

Playstyle · how each is used, against the league's backsamong 89 backs
Justice HillTank Bigsby
JusticePass-catching backNot the red-zone backGun runner
TankGround onlyNot the third-down backNot the short-yardage back
Inside runscarries at guard or tackle
61%77th
58%66th
Shotgun runscarries from the gun
67%90th
48%58th
Receiving sharetargets per touch
60%97th
6%3rd
Third-down shareof team touches on 3rd down
9%41st
3%13th
Red-zone shareof team touches inside the 20
3%3rd
12%41st
Short-yardage shareof team touches, 2 or fewer to go
5%13th
6%21st
RPOcarries on run-pass options
22%81st
5%17th
Motiontouches with pre-snap motion
49%26th
50%30th

Every trait is a share of his own touches, so volume does not move it. Each bar is the league's qualifying backs; the markers are the players and the thin line is the median. Styles are not grades: a high or low share describes the role, not how well he plays it. The tags are each player's traits furthest from the middle.

The shape · percentile radarBigger and rounder is more complete
YPCRush EPAEPA / tgtBrk tacklesExplosiveTouchesRec shareYds / touch

Not graded, so skipped on the shape: Tank Bigsby: epa per target.

Where he wins · EPA per target by lane and depthSame scale across
Justice Hill
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Tank Bigsby
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Green cells turn targets into points, red cells lose them. Cells with one target are left grey.

Where the EPA comes from · the season split by what happened on his playsRushing and receiving EPA

Tank Bigsby gets the most on runs (+7.2 EPA), Justice Hill gets the most after the catch (+23.1 EPA), and Justice also gives the most back on targets he does not catch (−4.9).

Justice Hill−0.8
Tank Bigsby+6.5
Air yardsAfter the catchIncompletionsInterceptionsDesigned runs
PartJusticeTank
Air yardson catches−17.8−0.66 a target · 39th−2.3−0.58 a target · 65th
After the catch+23.1+0.85 a target · 49th+2.9+0.72 a target · 31st
Incompletionstargets not caught−4.9−0.18 a target · 42nd−1.3−0.32 a target · 4th
Interceptionswhen targeted0.00.00 a target · 59th0.00.00 a target · 59th
Designed runs−1.3−0.07 a carry · 44th+7.2+0.12 a carry · 99th
Total−0.845 touches+6.567 touches

Every play is split by what happened: completions at the catch into air yards and yards after the catch (nflverse's air EPA), the cost of the ones that fell incomplete or were picked, and his designed runs. Bars share one scale, gains right of the line and losses left. The rate is per carry for runs and per target for catches, with its percentile among the league's qualifying backs; the best rate in each row is green.

Where the ball finds them · same scale, same fieldloading plays

Justice Hill

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Tank Bigsby

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Designed carries by gap, from each team's play file.

On one field · every target, same fieldFilled is caught, a ring is not
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Depth butterfly · J.Hill and T.BigsbySolid is caught
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Back to back by depth band. The widest band is where the offense goes to him; the gap between solid and faded is where it misses.

The race · cumulative yardsFlat steps are byes
Week by week · groupedSame Sunday, side by side
The shape of their seasons · each one's last 3 games, week by weekWeeks 1 to 18
Justice HillTank Bigsby

Toucheslast 3 games

417
123456789101112131415161718
Justice 2Tank 8

Scrimmage ydslast 3 games

1678
123456789101112131415161718
Justice 9.3Tank 50.7

EPA / touchlast 3 games

-0.27+0.15
123456789101112131415161718
Justice +0.13Tank +0.25

Targetslast 3 games

13
123456789101112131415161718
Justice 1.3Tank 0.7

Each line is a player's trailing 3 games (rates are pooled over the games, not averaged); the faint dots are single games. The shaded band is the league's middle half of single games at the position, the dashed line its median. A line that climbs out of the band is a role getting bigger.

Floor and ceiling · boom, solid or dud, week by weekBoom 78+ · dud under 16
J.Hill
-11Wk 125Wk 245Wk 3117Wk 412Wk 544Wk 67Wk 72Wk 815Wk 913Wk 1011Wk 110Wk 1213Wk 1314Wk 1415Wk 1516Wk 1617Wk 1718Wk 1819Wk 1920Wk 2021Wk 2122Wk 22
26 ± 35
T.Bigsby
12Wk 10Wk 20Wk 30Wk 40Wk 50Wk 610Wk 7104Wk 89Wk 97Wk 1034Wk 118Wk 120Wk 134Wk 1457Wk 1537Wk 169Wk 17106Wk 1819Wk 1920Wk 2021Wk 2122Wk 22
23 ± 34

Thresholds are the quartiles of every game week by qualified backs this season (1253 player weeks). The right column is the average week and its swing.

Fantasy · points, rank and range, week by week
StandardJ.HillT.Bigsby
Points a game4.4RB563.2RB64
Season44.2RB6650.8RB60
Most weeks0.2–5.10.0–5.7
Booms · busts1 · 812+ · under 51 · 1212+ · under 5
Half PPRJ.HillT.Bigsby
Points a game5.5RB523.3RB67
Season54.7RB6252.3RB63
Most weeks0.2–7.10.0–5.7
Booms · busts1 · 716+ · under 6.51 · 1316+ · under 6.5
PPRJ.HillT.Bigsby
Points a game6.5RB503.4RB69
Season65.2RB6053.8RB69
Most weeks0.2–8.50.0–5.7
Booms · busts1 · 720+ · under 80 · 1320+ · under 8

Ranks are among players at each one's own position. A missing bar is a week he did not score: a bye or a missed game. The format you pick is remembered on this device.

Week by week · aligned
WeekJ.HillT.Bigsby
Wk 1-1412
Wk 27·
Wk 300
Wk 4760
Wk 530
Wk 6160
Wk 7·11
Wk 82104
Wk 92·
Wk 1017
Wk 11·34
Wk 1208
Wk 13··
Wk 14·4
Wk 15·57
Wk 16·37
Wk 17·7
Wk 18·75
Season93356

Rows are league weeks, so byes and missed games show as gaps. The best value each week is marked green.

Season stats · side by side, with league rank
SeasonJ.HillT.Bigsby
Carries1863
Rush yards93356
Rush TD22
Targets274
Yards per carry5.29th5.74th
Rush EPA per carry-0.0750th+0.121st
EPA per target+0.0243rd-
Broken tackles11%1st1%45th
Explosive rate4%77th21%1st
Touches per game4.575th3.980th
Receiving share60%3rd6%87th
Yards per touch5.85th5.87th
Careers · scrimmage yards a game, season by seasonRegular season
Justice HillTank Bigsby
2550
201920202022202320242025*
PlayerGCarYdsTDYds/gBest seasonThis season
Justice Hill2019 to 2025 · 6 seasons832682,1611326.02024: 61140.7 a game26.2above his career rate
Tank Bigsby2023 to 2025 · 3 seasons442811,3461130.62024: 82051.3 a game25.9below his career rate

Regular season only, from each player's career file. * 2025 is through Week 22; its dot is hollow because the season is not over. "This season" compares this year's rate with his earlier seasons. Hover a dot for the season's line.