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2025
2025 season · final Every snap of the 2025 season, kept as it ended.Back to 2026 →

2025 season · compare · backs

Compare players

Two or three players of the same position, side by side: where each one grades against the league, where the ball finds each of them, and how their weeks line up.

89 in the league pool
Who · up to three, same position groupStart over
43
Justice HillRB · Ravens · graded
✕
36
Zavier ScottRB · Vikings · graded
✕

The address bar is the share link. Copy it, text it, post it: whoever opens it sees the same players. The Compare button on player pages builds on this set until you start over or switch positions.

Where they rank · among 89 backs with 30 touches+League percentiles
Justice HillZavier Scott
Yards per carry
5.290th
3.614th
Rush EPA per carry
-0.0744th
-0.284th
EPA per targetreceiving, 5+ targets
+0.0249th
-0.0538th
Broken tacklesper touch
11%99th
2%62nd
Explosive rate10+ run, 20+ catch per touch
4%13th
8%50th
Touches per game
4.516th
3.09th
Receiving sharetargets per touch
60%97th
33%81st
Yards per touch
5.895th
4.443rd

Each bar is the league pool; the markers are the players. Right is better, the dashed line is the median. The best value in each row is marked green.

Playstyle · how each is used, against the league's backsamong 89 backs
Justice HillZavier Scott
JusticePass-catching backNot the red-zone backGun runner
ZavierBounces outsidePass-catching backNot the red-zone back
Inside runscarries at guard or tackle
61%77th
44%14th
Shotgun runscarries from the gun
67%90th
34%33rd
Receiving sharetargets per touch
60%97th
33%81st
Third-down shareof team touches on 3rd down
9%41st
4%21st
Red-zone shareof team touches inside the 20
3%3rd
5%19th
Short-yardage shareof team touches, 2 or fewer to go
5%13th
7%23rd
RPOcarries on run-pass options
22%81st
9%34th
Motiontouches with pre-snap motion
49%26th
56%50th

Every trait is a share of his own touches, so volume does not move it. Each bar is the league's qualifying backs; the markers are the players and the thin line is the median. Styles are not grades: a high or low share describes the role, not how well he plays it. The tags are each player's traits furthest from the middle.

The shape · percentile radarBigger and rounder is more complete
YPCRush EPAEPA / tgtBrk tacklesExplosiveTouchesRec shareYds / touch
Where he wins · EPA per target by lane and depthSame scale across
Justice Hill
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Zavier Scott
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Green cells turn targets into points, red cells lose them. Cells with one target are left grey.

Where the EPA comes from · the season split by what happened on his playsRushing and receiving EPA

Justice Hill gets the most on runs (−1.3 EPA), he gets the most after the catch (+23.1 EPA), and Justice also gives the most back on targets he does not catch (−4.9).

Justice Hill−0.8
Zavier Scott−9.8
Air yardsAfter the catchIncompletionsInterceptionsDesigned runs
PartJusticeZavier
Air yardson catches−17.8−0.66 a target · 39th−9.9−0.62 a target · 51st
After the catch+23.1+0.85 a target · 49th+13.6+0.85 a target · 47th
Incompletionstargets not caught−4.9−0.18 a target · 42nd−0.3−0.02 a target · 94th
Interceptionswhen targeted0.00.00 a target · 59th−4.2−0.26 a target · 6th
Designed runs−1.3−0.07 a carry · 44th−9.0−0.28 a carry · 4th
Total−0.845 touches−9.848 touches

Every play is split by what happened: completions at the catch into air yards and yards after the catch (nflverse's air EPA), the cost of the ones that fell incomplete or were picked, and his designed runs. Bars share one scale, gains right of the line and losses left. The rate is per carry for runs and per target for catches, with its percentile among the league's qualifying backs; the best rate in each row is green.

Where the ball finds them · same scale, same fieldloading plays

Justice Hill

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Zavier Scott

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Designed carries by gap, from each team's play file.

On one field · every target, same fieldFilled is caught, a ring is not
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Depth butterfly · J.Hill and Z.ScottSolid is caught
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Back to back by depth band. The widest band is where the offense goes to him; the gap between solid and faded is where it misses.

The race · cumulative yardsFlat steps are byes
Week by week · groupedSame Sunday, side by side
The shape of their seasons · each one's last 3 games, week by weekWeeks 1 to 18
Justice HillZavier Scott

Toucheslast 3 games

417
123456789101112131415161718
Justice 2Zavier 2.3

Scrimmage ydslast 3 games

1678
123456789101112131415161718
Justice 9.3Zavier 9.7

EPA / touchlast 3 games

-0.27+0.15
123456789101112131415161718
Justice +0.13Zavier +0.11

Targetslast 3 games

13
123456789101112131415161718
Justice 1.3Zavier 0.7

Each line is a player's trailing 3 games (rates are pooled over the games, not averaged); the faint dots are single games. The shaded band is the league's middle half of single games at the position, the dashed line its median. A line that climbs out of the band is a role getting bigger.

Floor and ceiling · boom, solid or dud, week by weekBoom 78+ · dud under 16
J.Hill
-11Wk 125Wk 245Wk 3117Wk 412Wk 544Wk 67Wk 72Wk 815Wk 913Wk 1011Wk 110Wk 1213Wk 1314Wk 1415Wk 1516Wk 1617Wk 1718Wk 1819Wk 1920Wk 2021Wk 2122Wk 22
26 ± 35
Z.Scott
1Wk 10Wk 250Wk 344Wk 418Wk 56Wk 66Wk 724Wk 80Wk 90Wk 100Wk 110Wk 1221Wk 1320Wk 140Wk 1512Wk 160Wk 1717Wk 1819Wk 1920Wk 2021Wk 2122Wk 22
13 ± 15

Thresholds are the quartiles of every game week by qualified backs this season (1253 player weeks). The right column is the average week and its swing.

Fantasy · points, rank and range, week by week
StandardJ.HillZ.Scott
Points a game4.4RB562.3RB69
Season44.2RB6625.2RB76
Most weeks0.2–5.10.0–2.4
Booms · busts1 · 812+ · under 50 · 912+ · under 5
Half PPRJ.HillZ.Scott
Points a game5.5RB522.9RB70
Season54.7RB6232.2RB73
Most weeks0.2–7.10.0–3.4
Booms · busts1 · 716+ · under 6.50 · 1016+ · under 6.5
PPRJ.HillZ.Scott
Points a game6.5RB503.6RB68
Season65.2RB6039.2RB74
Most weeks0.2–8.50.0–4.4
Booms · busts1 · 720+ · under 80 · 1020+ · under 8

Ranks are among players at each one's own position. A missing bar is a week he did not score: a bye or a missed game. The format you pick is remembered on this device.

Week by week · aligned
WeekJ.HillZ.Scott
Wk 1-14·
Wk 27·
Wk 3030
Wk 4761
Wk 5318
Wk 616·
Wk 7·4
Wk 8216
Wk 920
Wk 101·
Wk 11··
Wk 120·
Wk 13·17
Wk 14·15
Wk 15··
Wk 16·4
Wk 17·0
Wk 18·9
Season93114

Rows are league weeks, so byes and missed games show as gaps. The best value each week is marked green.

Season stats · side by side, with league rank
SeasonJ.HillZ.Scott
Carries1832
Rush yards93114
Rush TD20
Targets2716
Yards per carry5.29th3.677th
Rush EPA per carry-0.0750th-0.2886th
EPA per target+0.0243rd-0.0552nd
Broken tackles11%1st2%34th
Explosive rate4%77th8%45th
Touches per game4.575th3.081st
Receiving share60%3rd33%17th
Yards per touch5.85th4.451st
Careers · scrimmage yards a game, season by seasonRegular season
Justice HillZavier Scott
25
201920202022202320242025*
PlayerGCarYdsTDYds/gBest seasonThis season
Justice Hill2019 to 2025 · 6 seasons832682,1611326.02024: 61140.7 a game26.2above his career rate
Zavier Scott2025 to 2025 · 1 season1132212119.32025: 21219.3 a game19.3first season

Regular season only, from each player's career file. * 2025 is through Week 22; its dot is hollow because the season is not over. "This season" compares this year's rate with his earlier seasons. Hover a dot for the season's line.