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2025
2025 season · final Every snap of the 2025 season, kept as it ended.Back to 2026 →

2025 season · compare · backs

Compare players

Two or three players of the same position, side by side: where each one grades against the league, where the ball finds each of them, and how their weeks line up.

89 in the league pool
Who · up to three, same position groupStart over
37
Tank BigsbyRB · Eagles · graded
✕
32
Isaiah DavisRB · Jets · graded
✕

The address bar is the share link. Copy it, text it, post it: whoever opens it sees the same players. The Compare button on player pages builds on this set until you start over or switch positions.

Where they rank · among 89 backs with 30 touches+League percentiles
Tank BigsbyIsaiah Davis
Yards per carry
5.796th
5.594th
Rush EPA per carry
+0.1299th
-0.0841st
EPA per targetreceiving, 5+ targets
--
+0.1670th
Broken tacklesper touch
1%50th
1%48th
Explosive rate10+ run, 20+ catch per touch
21%99th
11%79th
Touches per game
3.911th
4.415th
Receiving sharetargets per touch
6%3rd
39%87th
Yards per touch
5.893rd
5.997th

Each bar is the league pool; the markers are the players. Right is better, the dashed line is the median. The best value in each row is marked green.

Playstyle · how each is used, against the league's backsamong 89 backs
Tank BigsbyIsaiah Davis
TankGround onlyNot the third-down backNot the short-yardage back
IsaiahBetween the tacklesPass-catching backNot the short-yardage back
Inside runscarries at guard or tackle
58%66th
70%99th
Shotgun runscarries from the gun
48%58th
58%75th
Receiving sharetargets per touch
6%3rd
40%88th
Third-down shareof team touches on 3rd down
3%13th
12%69th
Red-zone shareof team touches inside the 20
12%41st
9%33rd
Short-yardage shareof team touches, 2 or fewer to go
6%21st
6%19th
RPOcarries on run-pass options
5%17th
14%58th
Motiontouches with pre-snap motion
50%30th
56%48th

Every trait is a share of his own touches, so volume does not move it. Each bar is the league's qualifying backs; the markers are the players and the thin line is the median. Styles are not grades: a high or low share describes the role, not how well he plays it. The tags are each player's traits furthest from the middle.

The shape · percentile radarBigger and rounder is more complete
YPCRush EPAEPA / tgtBrk tacklesExplosiveTouchesRec shareYds / touch

Not graded, so skipped on the shape: Tank Bigsby: epa per target.

Where he wins · EPA per target by lane and depthSame scale across
Tank Bigsby
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Isaiah Davis
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Green cells turn targets into points, red cells lose them. Cells with one target are left grey.

Where the EPA comes from · the season split by what happened on his playsRushing and receiving EPA

Tank Bigsby gets the most on runs (+7.2 EPA), Isaiah Davis gets the most after the catch (+26.0 EPA), and Isaiah also gives the most back on targets he does not catch (−4.2).

Tank Bigsby+6.5
Isaiah Davis+1.4
Air yardsAfter the catchIncompletionsInterceptionsDesigned runsTwo-point tries
PartTankIsaiah
Air yardson catches−2.3−0.58 a target · 65th−18.3−0.65 a target · 44th
After the catch+2.9+0.72 a target · 31st+26.0+0.93 a target · 60th
Incompletionstargets not caught−1.3−0.32 a target · 4th−4.2−0.15 a target · 52nd
Interceptionswhen targeted0.00.00 a target · 59th0.00.00 a target · 59th
Designed runs+7.2+0.12 a carry · 99th−3.2−0.08 a carry · 41st
Two-point triesnot in the rates–+1.1
Total+6.567 touches+1.471 touches

Every play is split by what happened: completions at the catch into air yards and yards after the catch (nflverse's air EPA), the cost of the ones that fell incomplete or were picked, and his designed runs. Bars share one scale, gains right of the line and losses left. The rate is per carry for runs and per target for catches, with its percentile among the league's qualifying backs; the best rate in each row is green.

Where the ball finds them · same scale, same fieldloading plays

Tank Bigsby

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Isaiah Davis

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Designed carries by gap, from each team's play file.

On one field · every target, same fieldFilled is caught, a ring is not
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Depth butterfly · T.Bigsby and I.DavisSolid is caught
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Back to back by depth band. The widest band is where the offense goes to him; the gap between solid and faded is where it misses.

The race · cumulative yardsFlat steps are byes
Week by week · groupedSame Sunday, side by side
The shape of their seasons · each one's last 3 games, week by weekWeeks 1 to 18
Tank BigsbyIsaiah Davis

Toucheslast 3 games

417
123456789101112131415161718
Tank 8Isaiah 7

Scrimmage ydslast 3 games

1678
123456789101112131415161718
Tank 50.7Isaiah 48.3

EPA / touchlast 3 games

-0.27+0.15
123456789101112131415161718
Tank +0.25Isaiah +0.11

Targetslast 3 games

13
123456789101112131415161718
Tank 0.7Isaiah 2

Each line is a player's trailing 3 games (rates are pooled over the games, not averaged); the faint dots are single games. The shaded band is the league's middle half of single games at the position, the dashed line its median. A line that climbs out of the band is a role getting bigger.

Floor and ceiling · boom, solid or dud, week by weekBoom 78+ · dud under 16
T.Bigsby
12Wk 10Wk 20Wk 30Wk 40Wk 50Wk 610Wk 7104Wk 89Wk 97Wk 1034Wk 118Wk 120Wk 134Wk 1457Wk 1537Wk 169Wk 17106Wk 1819Wk 1920Wk 2021Wk 2122Wk 22
23 ± 34
I.Davis
18Wk 16Wk 20Wk 327Wk 433Wk 51Wk 632Wk 7109Wk 89Wk 911Wk 1011Wk 117Wk 120Wk 1322Wk 1465Wk 1560Wk 1620Wk 1718Wk 1819Wk 1920Wk 2021Wk 2122Wk 22
26 ± 28

Thresholds are the quartiles of every game week by qualified backs this season (1253 player weeks). The right column is the average week and its swing.

Fantasy · points, rank and range, week by week
StandardT.BigsbyI.Davis
Points a game3.2RB643.1RB66
Season50.8RB6050.2RB61
Most weeks0.0–5.70.6–3.3
Booms · busts1 · 1212+ · under 52 · 1312+ · under 5
Half PPRT.BigsbyI.Davis
Points a game3.3RB673.8RB63
Season52.3RB6360.7RB58
Most weeks0.0–5.70.7–4.8
Booms · busts1 · 1316+ · under 6.50 · 1316+ · under 6.5
PPRT.BigsbyI.Davis
Points a game3.4RB694.5RB61
Season53.8RB6971.2RB59
Most weeks0.0–5.71.1–6.3
Booms · busts0 · 1320+ · under 80 · 1320+ · under 8

Ranks are among players at each one's own position. A missing bar is a week he did not score: a bye or a missed game. The format you pick is remembered on this device.

Week by week · aligned
WeekT.BigsbyI.Davis
Wk 11218
Wk 2·0
Wk 300
Wk 409
Wk 505
Wk 602
Wk 71110
Wk 810465
Wk 10710
Wk 113411
Wk 1287
Wk 13·0
Wk 14422
Wk 155758
Wk 16378
Wk 17711
Wk 1875·
Season356236

Rows are league weeks, so byes and missed games show as gaps. The best value each week is marked green.

Season stats · side by side, with league rank
SeasonT.BigsbyI.Davis
Carries6343
Rush yards356236
Rush TD21
Targets428
Yards per carry5.74th5.56th
Rush EPA per carry+0.121st-0.0853rd
EPA per target-+0.1625th
Broken tackles1%45th1%46th
Explosive rate21%1st11%19th
Touches per game3.980th4.476th
Receiving share6%87th39%12th
Yards per touch5.87th5.93rd
Careers · scrimmage yards a game, season by seasonRegular season
Tank BigsbyIsaiah Davis
2550
202320242025*
PlayerGCarYdsTDYds/gBest seasonThis season
Tank Bigsby2023 to 2025 · 3 seasons442811,3461130.62024: 82051.3 a game25.9below his career rate
Isaiah Davis2024 to 2025 · 2 seasons2973671323.12024: 24919.2 a game26.4above his career rate

Regular season only, from each player's career file. * 2025 is through Week 22; its dot is hollow because the season is not over. "This season" compares this year's rate with his earlier seasons. Hover a dot for the season's line.