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2025
2025 season · final Every snap of the 2025 season, kept as it ended.Back to 2026 →

2025 season · compare · backs

Compare players

Two or three players of the same position, side by side: where each one grades against the league, where the ball finds each of them, and how their weeks line up.

89 in the league pool
Who · up to three, same position groupStart over
32
Ty ChandlerRB · Vikings · not yet qualified

The address bar is the share link. Copy it, text it, post it: whoever opens it sees the same players. The Compare button on player pages builds on this set until you start over or switch positions.

Where they rank · among 89 backs with 30 touches+League percentiles
Ty Chandler
Yards per carry
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Rush EPA per carry
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EPA per targetreceiving, 5+ targets
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Broken tacklesper touch
--
Explosive rate10+ run, 20+ catch per touch
--
Touches per game
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Receiving sharetargets per touch
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Yards per touch
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Each bar is the league pool; the markers are the players. Right is better, the dashed line is the median. The best value in each row is marked green.

Playstyle · how each is used, against the league's backsamong 89 backs
Ty Chandler
Tynot graded yet
Inside runscarries at guard or tackle
47%–
Shotgun runscarries from the gun
18%–
Receiving sharetargets per touch
19%–
Third-down shareof team touches on 3rd down
1%–
Red-zone shareof team touches inside the 20
2%–
Short-yardage shareof team touches, 2 or fewer to go
1%–
RPOcarries on run-pass options
0%–
Motiontouches with pre-snap motion
33%–

Every trait is a share of his own touches, so volume does not move it. Each bar is the league's qualifying backs; the markers are the players and the thin line is the median. Styles are not grades: a high or low share describes the role, not how well he plays it. The tags are each player's traits furthest from the middle.

The shape · percentile radarBigger and rounder is more complete
YPCRush EPAEPA / tgtBrk tacklesExplosiveTouchesRec shareYds / touch

Ty Chandler is not graded yet, so no shape.

Where he wins · EPA per target by lane and depthSame scale across
Ty Chandler
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Green cells turn targets into points, red cells lose them. Cells with one target are left grey.

Where the EPA comes from · the season split by what happened on his playsRushing and receiving EPA
Ty Chandler−6.3
Air yardsAfter the catchIncompletionsInterceptionsDesigned runs
PartTy
Air yardson catches−3.5−0.87 a target
After the catch+3.5+0.87 a target
Incompletionstargets not caught−0.8−0.21 a target
Interceptionswhen targeted0.00.00 a target
Designed runs−5.5−0.32 a carry
Total−6.321 touches

Every play is split by what happened: completions at the catch into air yards and yards after the catch (nflverse's air EPA), the cost of the ones that fell incomplete or were picked, and his designed runs. Bars share one scale, gains right of the line and losses left. The rate is per carry for runs and per target for catches, with its percentile among the league's qualifying backs; the best rate in each row is green.

Where the ball finds them · same scale, same fieldloading plays

Ty Chandler

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Designed carries by gap, from each team's play file.

On one field · every target, same fieldFilled is caught, a ring is not
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Depth butterfly · T.ChandlerSolid is caught
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Back to back by depth band. The widest band is where the offense goes to him; the gap between solid and faded is where it misses.

The race · cumulative yardsFlat steps are byes
Week by week · groupedSame Sunday, side by side
The shape of their seasons · each one's last 3 games, week by weekWeeks 1 to 18
Ty Chandler

Toucheslast 3 games

417
123456789101112131415161718
Ty 7

Scrimmage ydslast 3 games

1678
123456789101112131415161718
Ty 19.3

EPA / touchlast 3 games

-0.27+0.15
123456789101112131415161718
Ty -0.30

Targetslast 3 games

13
123456789101112131415161718
Ty 1.3

Each line is a player's trailing 3 games (rates are pooled over the games, not averaged); the faint dots are single games. The shaded band is the league's middle half of single games at the position, the dashed line its median. A line that climbs out of the band is a role getting bigger.

Floor and ceiling · boom, solid or dud, week by weekBoom 78+ · dud under 16
T.Chandler
0Wk 12Wk 23Wk 34Wk 45Wk 56Wk 67Wk 78Wk 89Wk 910Wk 1011Wk 1112Wk 1213Wk 1314Wk 1415Wk 1516Wk 1624Wk 1734Wk 1819Wk 1920Wk 2021Wk 2122Wk 22
19 ± 14

Thresholds are the quartiles of every game week by qualified backs this season (1253 player weeks). The right column is the average week and its swing.

Fantasy · points, rank and range, week by week
StandardT.Chandler
Points a game1.9
Season5.8RB116
Most weeks1.0–3.0
Booms · busts0 · 312+ · under 5
Half PPRT.Chandler
Points a game2.4
Season7.3RB116
Most weeks1.0–3.9
Booms · busts0 · 316+ · under 6.5
PPRT.Chandler
Points a game2.9
Season8.8RB114
Most weeks1.0–4.8
Booms · busts0 · 320+ · under 8

Ranks are among players at each one's own position. A missing bar is a week he did not score: a bye or a missed game. The format you pick is remembered on this device.

Week by week · aligned
WeekT.Chandler
Wk 10
Wk 1724
Wk 1823
Season47

Rows are league weeks, so byes and missed games show as gaps. The best value each week is marked green.

Season stats · side by side, with league rank
SeasonT.Chandler
Carries17
Rush yards47
Rush TD0
Targets4
Yards per carry-
Rush EPA per carry-
EPA per target-
Broken tackles-
Explosive rate-
Touches per game-
Receiving share-
Yards per touch-
Careers · scrimmage yards a game, season by seasonRegular season
Ty Chandler
25
2022202320242025*
PlayerGCarYdsTDYds/gBest seasonThis season
Ty Chandler2022 to 2025 · 4 seasons35181922326.32023: 62038.8 a game19.3below his career rate

Regular season only, from each player's career file. * 2025 is through Week 22; its dot is hollow because the season is not over. "This season" compares this year's rate with his earlier seasons. Hover a dot for the season's line.