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2025
2025 season · final Every snap of the 2025 season, kept as it ended.Back to 2026 →

2025 season · compare · backs

Compare players

Two or three players of the same position, side by side: where each one grades against the league, where the ball finds each of them, and how their weeks line up.

89 in the league pool
Who · up to three, same position groupStart over
31
Tyler GoodsonRB · Colts · not yet qualified
✕
20
Bam KnightRB · Cardinals · graded
✕

The address bar is the share link. Copy it, text it, post it: whoever opens it sees the same players. The Compare button on player pages builds on this set until you start over or switch positions.

Where they rank · among 89 backs with 30 touches+League percentiles
Tyler GoodsonBam Knight
Yards per carry
--
3.38th
Rush EPA per carry
--
-0.2013th
EPA per targetreceiving, 5+ targets
--
+0.0555th
Broken tacklesper touch
--
1%34th
Explosive rate10+ run, 20+ catch per touch
--
5%17th
Touches per game
--
9.446th
Receiving sharetargets per touch
--
27%72nd
Yards per touch
--
3.811th

Each bar is the league pool; the markers are the players. Right is better, the dashed line is the median. The best value in each row is marked green.

Playstyle · how each is used, against the league's backsamong 89 backs
Tyler GoodsonBam Knight
Tylernot graded yet
BamStaticUnder centerBounces outside
Inside runscarries at guard or tackle
33%–
46%23rd
Shotgun runscarries from the gun
56%–
27%21st
Receiving sharetargets per touch
25%–
27%72nd
Third-down shareof team touches on 3rd down
1%–
5%30th
Red-zone shareof team touches inside the 20
1%–
15%46th
Short-yardage shareof team touches, 2 or fewer to go
1%–
21%54th
RPOcarries on run-pass options
11%–
4%11th
Motiontouches with pre-snap motion
67%–
46%15th

Every trait is a share of his own touches, so volume does not move it. Each bar is the league's qualifying backs; the markers are the players and the thin line is the median. Styles are not grades: a high or low share describes the role, not how well he plays it. The tags are each player's traits furthest from the middle.

The shape · percentile radarBigger and rounder is more complete
YPCRush EPAEPA / tgtBrk tacklesExplosiveTouchesRec shareYds / touch

Tyler Goodson is not graded yet, so no shape.

Where he wins · EPA per target by lane and depthSame scale across
Tyler Goodson
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Bam Knight
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Green cells turn targets into points, red cells lose them. Cells with one target are left grey.

Where the EPA comes from · the season split by what happened on his playsRushing and receiving EPA

Tyler Goodson gets the most on runs (−3.0 EPA), Bam Knight gets the most after the catch (+24.4 EPA), and Bam also gives the most back on targets he does not catch (−7.8).

Tyler Goodson−3.9
Bam Knight−15.0
Air yardsAfter the catchIncompletionsInterceptionsDesigned runsTwo-point tries
PartTylerBam
Air yardson catches−1.0−0.34 a target−15.3−0.49 a target · 78th
After the catch+0.5+0.16 a target+24.4+0.79 a target · 39th
Incompletionstargets not caught−0.4−0.14 a target−7.8−0.25 a target · 17th
Interceptionswhen targeted0.00.00 a target0.00.00 a target · 59th
Designed runs−3.0−0.33 a carry−15.4−0.19 a carry · 14th
Two-point triesnot in the rates–−0.9
Total−3.912 touches−15.0113 touches

Every play is split by what happened: completions at the catch into air yards and yards after the catch (nflverse's air EPA), the cost of the ones that fell incomplete or were picked, and his designed runs. Bars share one scale, gains right of the line and losses left. The rate is per carry for runs and per target for catches, with its percentile among the league's qualifying backs; the best rate in each row is green.

Where the ball finds them · same scale, same fieldloading plays

Tyler Goodson

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Bam Knight

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Designed carries by gap, from each team's play file.

On one field · every target, same fieldFilled is caught, a ring is not
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Depth butterfly · T.Goodson and Z.KnightSolid is caught
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Back to back by depth band. The widest band is where the offense goes to him; the gap between solid and faded is where it misses.

The race · cumulative yardsFlat steps are byes
Week by week · groupedSame Sunday, side by side
The shape of their seasons · each one's last 3 games, week by weekWeeks 1 to 18
Tyler GoodsonBam Knight

Toucheslast 3 games

417
123456789101112131415161718
Tyler 1.3Bam 9.3

Scrimmage ydslast 3 games

1678
123456789101112131415161718
Tyler 4Bam 43.3

EPA / touchlast 3 games

-0.27+0.15
123456789101112131415161718
Tyler -0.37Bam -0.17

Targetslast 3 games

13
123456789101112131415161718
Tyler 0Bam 3

Each line is a player's trailing 3 games (rates are pooled over the games, not averaged); the faint dots are single games. The shaded band is the league's middle half of single games at the position, the dashed line its median. A line that climbs out of the band is a role getting bigger.

Floor and ceiling · boom, solid or dud, week by weekBoom 78+ · dud under 16
T.Goodson
1Wk 12Wk 26Wk 30Wk 45Wk 56Wk 67Wk 72Wk 88Wk 94Wk 1011Wk 110Wk 120Wk 130Wk 140Wk 159Wk 1617Wk 173Wk 1819Wk 1920Wk 2021Wk 2122Wk 22
3 ± 3
Z.Knight
1Wk 10Wk 23Wk 30Wk 424Wk 554Wk 664Wk 78Wk 847Wk 933Wk 1045Wk 1132Wk 1298Wk 1334Wk 14-2Wk 1516Wk 1617Wk 1718Wk 1819Wk 1920Wk 2021Wk 2122Wk 22
36 ± 28

Thresholds are the quartiles of every game week by qualified backs this season (1253 player weeks). The right column is the average week and its swing.

Fantasy · points, rank and range, week by week
StandardT.GoodsonZ.Knight
Points a game0.3RB955.9RB45
Season3.2RB12570.9RB51
Most weeks0.0–0.60.7–10.2
Booms · busts0 · 1112+ · under 51 · 612+ · under 5
Half PPRT.GoodsonZ.Knight
Points a game0.4RB956.8RB45
Season4.2RB12281.9RB53
Most weeks0.0–0.60.8–11.8
Booms · busts0 · 1116+ · under 6.50 · 616+ · under 6.5
PPRT.GoodsonZ.Knight
Points a game0.5RB957.7RB43
Season5.2RB12292.9RB50
Most weeks0.0–0.90.9–13.0
Booms · busts0 · 1120+ · under 80 · 620+ · under 8

Ranks are among players at each one's own position. A missing bar is a week he did not score: a bye or a missed game. The format you pick is remembered on this device.

Week by week · aligned
WeekT.GoodsonZ.Knight
Wk 2·0
Wk 36·
Wk 400
Wk 5·11
Wk 6·34
Wk 7·57
Wk 82·
Wk 9027
Wk 10428
Wk 11·24
Wk 12012
Wk 13062
Wk 14·16
Wk 150-2
Wk 169·
Wk 183·
Season24269

Rows are league weeks, so byes and missed games show as gaps. The best value each week is marked green.

Season stats · side by side, with league rank
SeasonT.GoodsonZ.Knight
Carries982
Rush yards24269
Rush TD04
Targets331
Yards per carry-3.382nd
Rush EPA per carry--0.2078th
EPA per target-+0.0538th
Broken tackles-1%59th
Explosive rate-5%74th
Touches per game-9.449th
Receiving share-27%25th
Yards per touch-3.880th
Careers · scrimmage yards a game, season by seasonRegular season
Tyler GoodsonBam Knight
2550
2022202320242025*
PlayerGCarYdsTDYds/gBest seasonThis season
Tyler Goodson2023 to 2025 · 3 seasons3054367212.22024: 21415.3 a game3.2below his career rate
Bam Knight2022 to 2025 · 3 seasons21170850640.52022: 40057.1 a game35.8below his career rate

Regular season only, from each player's career file. * 2025 is through Week 22; its dot is hollow because the season is not over. "This season" compares this year's rate with his earlier seasons. Hover a dot for the season's line.