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Updated Nov 3, 9:16 AM ET
2026

2026 season · compare · backs

Compare players

Two or three players of the same position, side by side: where each one grades against the league, where the ball finds each of them, and how their weeks line up.

70 in the league pool
Who · up to three, same position groupStart over
43
Justice HillRB · Ravens · graded

The address bar is the share link. Copy it, text it, post it: whoever opens it sees the same players. The Compare button on player pages builds on this set until you start over or switch positions.

This week · each one's next game and the defense at his positionHalf PPR
Week 9 · Thursday · Justice vs JaguarsJaguars allow the fewest RB points
Where they rank · among 70 backs with 30 touches+League percentiles
Justice Hill
Yards per carry
6.599th
Rush EPA per carry
+0.1699th
EPA per targetreceiving, 5+ targets
-0.2618th
Broken tacklesper touch
0%24th
Explosive rate10+ run, 20+ catch per touch
6%28th
Touches per game
6.114th
Receiving sharetargets per touch
51%98th
Yards per touch
5.385th

Each bar is the league pool; the markers are the players. Right is better, the dashed line is the median. The best value in each row is marked green.

Playstyle · how each is used, against the league's backsamong 70 backs
Justice Hill
JusticePass-catching backNot the red-zone backRPO back
Inside runscarries at guard or tackle
50%42nd
Shotgun runscarries from the gun
46%81st
Receiving sharetargets per touch
51%98th
Third-down shareof team touches on 3rd down
19%81st
Red-zone shareof team touches inside the 20
4%5th
Short-yardage shareof team touches, 2 or fewer to go
8%18th
RPOcarries on run-pass options
25%95th
Motiontouches with pre-snap motion
73%82nd

Every trait is a share of his own touches, so volume does not move it. Each bar is the league's qualifying backs; the markers are the players and the thin line is the median. Styles are not grades: a high or low share describes the role, not how well he plays it. The tags are each player's traits furthest from the middle.

The shape · percentile radarBigger and rounder is more complete
YPCRush EPAEPA / tgtBrk tacklesExplosiveTouchesRec shareYds / touch
Where he wins · EPA per target by lane and depthSame scale across
Justice Hill
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Green cells turn targets into points, red cells lose them. Cells with one target are left grey.

Where the EPA comes from · the season split by what happened on his playsRushing and receiving EPA
Justice Hill−2.7
Air yardsAfter the catchIncompletionsInterceptionsDesigned runs
PartJustice
Air yardson catches−19.0−0.76 a target · 24th
After the catch+18.9+0.76 a target · 46th
Incompletionstargets not caught−6.6−0.26 a target · 19th
Interceptionswhen targeted0.00.00 a target · 54th
Designed runs+3.9+0.16 a carry · 99th
Total−2.749 touches

Every play is split by what happened: completions at the catch into air yards and yards after the catch (nflverse's air EPA), the cost of the ones that fell incomplete or were picked, and his designed runs. Bars share one scale, gains right of the line and losses left. The rate is per carry for runs and per target for catches, with its percentile among the league's qualifying backs; the best rate in each row is green.

Where the ball finds them · same scale, same fieldloading plays

Justice Hill

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Designed carries by gap, from each team's play file.

On one field · every target, same fieldFilled is caught, a ring is not
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Depth butterfly · J.HillSolid is caught
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Back to back by depth band. The widest band is where the offense goes to him; the gap between solid and faded is where it misses.

The race · cumulative yardsFlat steps are byes
Week by week · groupedSame Sunday, side by side
The shape of their seasons · each one's last 3 games, week by weekWeeks 1 to 8
Justice Hill

Toucheslast 3 games

719
12345678
Justice 7

Scrimmage ydslast 3 games

2483
12345678
Justice 25.7

EPA / touchlast 3 games

-0.28+0.11
12345678
Justice -0.27

Targetslast 3 games

14
12345678
Justice 5

Each line is a player's trailing 3 games (rates are pooled over the games, not averaged); the faint dots are single games. The shaded band is the league's middle half of single games at the position, the dashed line its median. A line that climbs out of the band is a role getting bigger.

Floor and ceiling · boom, solid or dud, week by weekBoom 83+ · dud under 24
J.Hill
28Wk 118Wk 233Wk 325Wk 478Wk 59Wk 633Wk 735Wk 8
32 ± 19

Thresholds are the quartiles of every game week by qualified backs this season (459 player weeks). The right column is the average week and its swing.

Fantasy · points, rank and range, week by week
StandardJ.Hill
Points a game3.2RB60
Season25.9RB55
Most weeks2.1–3.4
Booms · busts0 · 712+ · under 5
Half PPRJ.Hill
Points a game4.3RB53
Season34.4RB51
Most weeks3.0–5.2
Booms · busts0 · 716+ · under 6.5
PPRJ.Hill
Points a game5.4RB52
Season42.9RB46
Most weeks3.8–7.0
Booms · busts0 · 720+ · under 8

Ranks are among players at each one's own position. A missing bar is a week he did not score: a bye or a missed game. The format you pick is remembered on this device.

Week by week · aligned
WeekJ.Hill
Wk 118
Wk 26
Wk 333
Wk 43
Wk 573
Wk 60
Wk 77
Wk 815
Season155

Rows are league weeks, so byes and missed games show as gaps. The best value each week is marked green.

Season stats · side by side, with league rank
SeasonJ.Hill
Carries24
Rush yards155
Rush TD0
Targets25
Yards per carry6.51st
Rush EPA per carry+0.161st
EPA per target-0.2653rd
Broken tackles0%38th
Explosive rate6%51st
Touches per game6.161st
Receiving share51%2nd
Yards per touch5.311th
Careers · scrimmage yards a game, season by seasonRegular season
Justice Hill
25
2019202020222023202420252026*
PlayerGCarYdsTDYds/gBest seasonThis season
Justice Hill2019 to 2026 · 7 seasons912922,4201326.62024: 61140.7 a game32.4above his career rate

Regular season only, from each player's career file. * 2026 is through Week 8; its dot is hollow because the season is not over. "This season" compares this year's rate with his earlier seasons. Hover a dot for the season's line.