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Updated Nov 2, 5:48 PM ET
2026

2026 season · compare · backs

Compare players

Two or three players of the same position, side by side: where each one grades against the league, where the ball finds each of them, and how their weeks line up.

70 in the league pool
Who · up to three, same position groupStart over
35
Michael CarterRB · Titans · not yet qualified

The address bar is the share link. Copy it, text it, post it: whoever opens it sees the same players. The Compare button on player pages builds on this set until you start over or switch positions.

This week · each one's next game and the defense at his positionHalf PPR
Week 10 · Sunday · Michael vs JaguarsJaguars allow the fewest RB points
Where they rank · among 70 backs with 30 touches+League percentiles
Michael Carter
Yards per carry
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Rush EPA per carry
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EPA per targetreceiving, 5+ targets
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Broken tacklesper touch
--
Explosive rate10+ run, 20+ catch per touch
--
Touches per game
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Receiving sharetargets per touch
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Yards per touch
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Each bar is the league pool; the markers are the players. Right is better, the dashed line is the median. The best value in each row is marked green.

Playstyle · how each is used, against the league's backsamong 70 backs
Michael Carter
Michaelnot graded yet
Inside runscarries at guard or tackle
0%–
Shotgun runscarries from the gun
67%–
Receiving sharetargets per touch
25%–
Third-down shareof team touches on 3rd down
1%–
Red-zone shareof team touches inside the 20
1%–
Short-yardage shareof team touches, 2 or fewer to go
0%–
RPOcarries on run-pass options
67%–
Motiontouches with pre-snap motion
25%–

Every trait is a share of his own touches, so volume does not move it. Each bar is the league's qualifying backs; the markers are the players and the thin line is the median. Styles are not grades: a high or low share describes the role, not how well he plays it. The tags are each player's traits furthest from the middle.

The shape · percentile radarBigger and rounder is more complete
YPCRush EPAEPA / tgtBrk tacklesExplosiveTouchesRec shareYds / touch

Michael Carter is not graded yet, so no shape.

Where he wins · EPA per target by lane and depthSame scale across
Michael Carter
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Green cells turn targets into points, red cells lose them. Cells with one target are left grey.

Where the EPA comes from · the season split by what happened on his playsRushing and receiving EPA
Michael Carter+0.1
Air yardsAfter the catchIncompletionsInterceptionsDesigned runs
PartMichael
Air yardson catches−0.5−0.49 a target
After the catch+1.5+1.45 a target
Incompletionstargets not caught0.00.00 a target
Interceptionswhen targeted0.00.00 a target
Designed runs−0.9−0.30 a carry
Total+0.14 touches

Every play is split by what happened: completions at the catch into air yards and yards after the catch (nflverse's air EPA), the cost of the ones that fell incomplete or were picked, and his designed runs. Bars share one scale, gains right of the line and losses left. The rate is per carry for runs and per target for catches, with its percentile among the league's qualifying backs; the best rate in each row is green.

Where the ball finds them · same scale, same fieldloading plays

Michael Carter

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Designed carries by gap, from each team's play file.

On one field · every target, same fieldFilled is caught, a ring is not
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Depth butterfly · M.CarterSolid is caught
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Back to back by depth band. The widest band is where the offense goes to him; the gap between solid and faded is where it misses.

The race · cumulative yardsFlat steps are byes
Week by week · groupedSame Sunday, side by side
The shape of their seasons · each one's last 3 games, week by weekWeeks 1 to 8
Michael Carter

Toucheslast 3 games

719
12345678
Michael 2

Scrimmage ydslast 3 games

2484
12345678
Michael 7

EPA / touchlast 3 games

-0.28+0.11
12345678
Michael +0.01

Targetslast 3 games

14
12345678
Michael 0.5

Each line is a player's trailing 3 games (rates are pooled over the games, not averaged); the faint dots are single games. The shaded band is the league's middle half of single games at the position, the dashed line its median. A line that climbs out of the band is a role getting bigger.

Floor and ceiling · boom, solid or dud, week by weekBoom 84+ · dud under 24
M.Carter
1Wk 12Wk 23Wk 34Wk 45Wk 50Wk 614Wk 70Wk 8
5 ± 7

Thresholds are the quartiles of every game week by qualified backs this season (454 player weeks). The right column is the average week and its swing.

Fantasy · points, rank and range, week by week
StandardM.Carter
Points a game0.7
Season1.4RB116
Most weeks–
Booms · busts0 · 212+ · under 5
Half PPRM.Carter
Points a game1.0
Season1.9RB115
Most weeks–
Booms · busts0 · 216+ · under 6.5
PPRM.Carter
Points a game1.2
Season2.4RB114
Most weeks–
Booms · busts0 · 220+ · under 8

Ranks are among players at each one's own position. A missing bar is a week he did not score: a bye or a missed game. The format you pick is remembered on this device.

Week by week · aligned
WeekM.Carter
Wk 6·
Wk 77
Wk 8·
Season7

Rows are league weeks, so byes and missed games show as gaps. The best value each week is marked green.

Season stats · side by side, with league rank
SeasonM.Carter
Carries3
Rush yards7
Rush TD0
Targets1
Yards per carry-
Rush EPA per carry-
EPA per target-
Broken tackles-
Explosive rate-
Touches per game-
Receiving share-
Yards per touch-
Careers · scrimmage yards a game, season by seasonRegular season
Michael Carter
255075
202120222023202420252026*
PlayerGCarYdsTDYds/gBest seasonThis season
Michael Carter2021 to 2026 · 6 seasons624212,7441044.32021: 96468.9 a game14.0below his career rate

Regular season only, from each player's career file. * 2026 is through Week 8; its dot is hollow because the season is not over. "This season" compares this year's rate with his earlier seasons. Hover a dot for the season's line.