DOWN X DOWN › players › compare
Updated Nov 4, 9:34 AM ET
2026

2026 season · compare · backs

Compare players

Two or three players of the same position, side by side: where each one grades against the league, where the ball finds each of them, and how their weeks line up.

70 in the league pool
Who · up to three, same position groupStart over
5
Kendre MillerRB · Saints · graded
✕
22
Dylan SampsonRB · Browns · not yet qualified
✕

The address bar is the share link. Copy it, text it, post it: whoever opens it sees the same players. The Compare button on player pages builds on this set until you start over or switch positions.

This week · each one's next game and the defense at his positionHalf PPR
Week 9 · Sunday · Kendre vs BrownsBrowns allow the 15th-fewest RB points
Week 9 · Sunday · Dylan at SaintsSaints allow the most RB points
Where they rank · among 70 backs with 30 touches+League percentiles
Kendre MillerDylan Sampson
Yards per carry
2.86th
--
Rush EPA per carry
-0.2914th
--
EPA per targetreceiving, 5+ targets
-0.3015th
--
Broken tacklesper touch
0%22nd
--
Explosive rate10+ run, 20+ catch per touch
1%1st
--
Touches per game
11.742nd
--
Receiving sharetargets per touch
19%56th
--
Yards per touch
2.82nd
--

Each bar is the league pool; the markers are the players. Right is better, the dashed line is the median. The best value in each row is marked green.

Playstyle · how each is used, against the league's backsamong 70 backs
Kendre MillerDylan Sampson
KendreBetween the tackles
Dylannot graded yet
Inside runscarries at guard or tackle
58%75th
29%–
Shotgun runscarries from the gun
39%64th
29%–
Receiving sharetargets per touch
19%55th
61%–
Third-down shareof team touches on 3rd down
7%37th
3%–
Red-zone shareof team touches inside the 20
19%58th
2%–
Short-yardage shareof team touches, 2 or fewer to go
26%59th
0%–
RPOcarries on run-pass options
12%69th
0%–
Motiontouches with pre-snap motion
60%47th
67%–

Every trait is a share of his own touches, so volume does not move it. Each bar is the league's qualifying backs; the markers are the players and the thin line is the median. Styles are not grades: a high or low share describes the role, not how well he plays it. The tags are each player's traits furthest from the middle.

The shape · percentile radarBigger and rounder is more complete
YPCRush EPAEPA / tgtBrk tacklesExplosiveTouchesRec shareYds / touch

Dylan Sampson is not graded yet, so no shape.

Where he wins · EPA per target by lane and depthSame scale across
Kendre Miller
Loading…
Dylan Sampson
Loading…

Green cells turn targets into points, red cells lose them. Cells with one target are left grey.

Where the EPA comes from · the season split by what happened on his playsRushing and receiving EPA

Dylan Sampson gets the most on runs (+1.6 EPA), he gets the most after the catch (+10.6 EPA), and Kendre Miller gives the most back on targets he does not catch (−2.8).

Kendre Miller−20.4
Dylan Sampson+5.9
Air yardsAfter the catchIncompletionsInterceptionsDesigned runs
PartKendreDylan
Air yardson catches−6.9−0.53 a target · 62nd−4.7−0.43 a target
After the catch+5.8+0.44 a target · 16th+10.6+0.97 a target
Incompletionstargets not caught−2.8−0.21 a target · 26th−1.6−0.15 a target
Interceptionswhen targeted0.00.00 a target · 54th0.00.00 a target
Designed runs−16.4−0.29 a carry · 14th+1.6+0.23 a carry
Total−20.470 touches+5.918 touches

Every play is split by what happened: completions at the catch into air yards and yards after the catch (nflverse's air EPA), the cost of the ones that fell incomplete or were picked, and his designed runs. Bars share one scale, gains right of the line and losses left. The rate is per carry for runs and per target for catches, with its percentile among the league's qualifying backs; the best rate in each row is green.

Where the ball finds them · same scale, same fieldloading plays

Kendre Miller

Loading…

Dylan Sampson

Loading…

Designed carries by gap, from each team's play file.

On one field · every target, same fieldFilled is caught, a ring is not
Loading…
Depth butterfly · K.Miller and D.SampsonSolid is caught
Loading…

Back to back by depth band. The widest band is where the offense goes to him; the gap between solid and faded is where it misses.

The race · cumulative yardsFlat steps are byes
Week by week · groupedSame Sunday, side by side
The shape of their seasons · each one's last 3 games, week by weekWeeks 1 to 8
Kendre MillerDylan Sampson

Toucheslast 3 games

719
12345678
Kendre 15Dylan 6

Scrimmage ydslast 3 games

2483
12345678
Kendre 42.7Dylan 48.7

EPA / touchlast 3 games

-0.28+0.11
12345678
Kendre -0.23Dylan +0.33

Targetslast 3 games

14
12345678
Kendre 2.3Dylan 3.7

Each line is a player's trailing 3 games (rates are pooled over the games, not averaged); the faint dots are single games. The shaded band is the league's middle half of single games at the position, the dashed line its median. A line that climbs out of the band is a role getting bigger.

Floor and ceiling · boom, solid or dud, week by weekBoom 83+ · dud under 24
K.Miller
30Wk 12Wk 219Wk 319Wk 430Wk 570Wk 628Wk 78Wk 8
33 ± 17
D.Sampson
0Wk 12Wk 23Wk 34Wk 45Wk 56Wk 677Wk 769Wk 8
49 ± 35

Thresholds are the quartiles of every game week by qualified backs this season (459 player weeks). The right column is the average week and its swing.

Fantasy · points, rank and range, week by week
StandardK.MillerD.Sampson
Points a game4.9RB454.9
Season29.6RB5014.6RB71
Most weeks1.9–9.02.8–7.4
Booms · busts0 · 312+ · under 50 · 112+ · under 5
Half PPRK.MillerD.Sampson
Points a game5.7RB456.4
Season34.1RB5219.1RB71
Most weeks2.9–9.03.7–9.6
Booms · busts0 · 316+ · under 6.50 · 116+ · under 6.5
PPRK.MillerD.Sampson
Points a game6.4RB467.9
Season38.6RB5123.6RB66
Most weeks3.9–9.04.3–12.0
Booms · busts0 · 320+ · under 80 · 120+ · under 8

Ranks are among players at each one's own position. A missing bar is a week he did not score: a bye or a missed game. The format you pick is remembered on this device.

Week by week · aligned
WeekK.MillerD.Sampson
Wk 1300
Wk 314·
Wk 49·
Wk 530·
Wk 670·
Wk 7645
Wk 8·7
Season15952

Rows are league weeks, so byes and missed games show as gaps. The best value each week is marked green.

Season stats · side by side, with league rank
SeasonK.MillerD.Sampson
Carries577
Rush yards15952
Rush TD20
Targets1311
Yards per carry2.866th-
Rush EPA per carry-0.2961st-
EPA per target-0.3055th-
Broken tackles0%40th-
Explosive rate1%70th-
Touches per game11.741st-
Receiving share19%31st-
Yards per touch2.869th-
Careers · scrimmage yards a game, season by seasonRegular season
Kendre MillerDylan Sampson
2550
2023202420252026*
PlayerGCarYdsTDYds/gBest seasonThis season
Kendre Miller2023 to 2026 · 4 seasons26184873533.62023: 27339.0 a game32.7below his career rate
Dylan Sampson2025 to 2026 · 2 seasons1872592232.92025: 44629.7 a game48.7above his career rate

Regular season only, from each player's career file. * 2026 is through Week 8; its dot is hollow because the season is not over. "This season" compares this year's rate with his earlier seasons. Hover a dot for the season's line.