2026
Week 14 · Sunday 1:00 PM ET · Lincoln Financial Field
Eagles offensevsColts defense
Season numbers through Week 8: 8 games for Eagles, 8 for Colts. Ranks are out of 32; #1 is the best offense or the stingiest defense.
Red zone touchdowns
Eagles score a touchdown on 71% of red zone trips (4th). Colts allow 62% (17th).
Deep left is open
Colts are worst against deep left throws, allowing +0.73 EPA per attempt. Eagles send 6% of their throws there. That is a small part of their offense so far.
Third downs favor Colts
Eagles convert 37% of third downs (25th). Colts allow 33% (4th).
Yards per play
Call this one even. Eagles gain 4.4 yards per play (32nd). Colts give up 6.1 (30th), with the league at 5.4.
Players to watch
Colts
Eagles
The Eagles lead the series 4–3 since 1999. They have won the last 4. Nov 20, 2022, at Lucas Oil Stadium: the Eagles won 17–16. Sam Ehlinger started at quarterback for the Colts and Jalen Hurts for the Eagles; Jeff Saturday and Nick Sirianni coached.
The last 5
| 2022 · Wk 11 | PHI 17 at IND 16 |
| 2018 · Wk 3 | IND 16 at PHI 20 |
| 2014 · Wk 2 | PHI 30 at IND 27 |
| 2010 · Wk 9 | IND 24 at PHI 26 |
| 2006 · Wk 12 | PHI 21 at IND 45 |
2026 records
| Colts | Eagles | |
|---|---|---|
| Overall | 2–6 | 2–6 |
| Division | 1–2 | 1–2 |
| Conference | 1–5 | 1–5 |
| Other conference | 1–1 | 1–1 |
| Home | 1–2 | 1–3 |
| Away | 1–4 | 1–3 |
| Last 5 | WLLLL | LLLLL |
| Streak | Lost 4 | Lost 6 |
| Points a game | 20.1 – 27.8 | 17.1 – 25.3 |
Every meeting since 1999, regular season and playoffs, from nflverse's game list, which starts in 1999; the all-time series goes back further. Franchises that moved count as one team (the Raiders, Chargers and Rams). Home and away are from the Colts' side. Records are this regular season.
Eagles offense · 3WR 1TE
- QBTanner McKee#16 · 72/114 · 638 yds · 2 TD · 2 INT
- RBSaquon Barkley#26 · 56 car · 274 yds · 2 TD · 7 rec
- WRDeVonta Smith#6 · 26 rec · 310 yds · 2 TD · 41 tgt
- WRDontayvion Wicks#13 · 19 rec · 284 yds · 1 TD · 32 tgt
- WRMakai Lemon#9 · 31 rec · 251 yds · 1 TD · 45 tgt
- TEDallas Goedert#88 · 26 rec · 258 yds · 2 TD · 35 tgt
- LTJordan Mailata#68
- LGLandon Dickerson#69
- CDrew Kendall#66
- RGTyler Steen#56
- RTMarkel Bell#72
Colts defense · Base 4-3 D
- RDELaiatu Latu#97 · 19 tackles · 2 sacks · 2 PD
- RDTAdetomiwa Adebawore#95 · 18 tackles · 4 sacks · 2 PD
- LDTGrover Stewart#90 · 24 tackles · 0.5 sacks · 1 PD
- LDEJaylahn Tuimoloau#91 · 18 tackles · 1 sack · 4 PD
- WLBAkeem Davis-Gaither#51 · 64 tackles · 1 PD
- MLBCJ Allen#53 · 15 tackles · 1 sack
- SLBBryce Boettcher#50 · 25 tackles
- RCBCharvarius Ward#7 · 25 tackles · 6 PD
- LCBSauce Gardner#1 · 20 tackles · 6 PD
- NBJustin Walley#27 · 35 tackles · 1 sack · 3 PD
- SSA.J. Haulcy#25 · 39 tackles · 2 PD
- FSCam Bynum#0 · 26 tackles · 1 INT · 2 PD
Starters from each team's current depth chart (nflverse, from ESPN), drawn in the offense's base three-receiver set against the defense's base front. The nickel back, the extra defensive back most teams use against three receivers, is drawn lighter. Left and right are as the offense sees the field. The toggle at the top flips which offense is drawn.
| Stat | Favors PHI · Favors IND | NFL avg | ||
|---|---|---|---|---|
| Overall | ||||
| EPA per play | -0.13#31 | +0.07#24 | +0.00 | |
| Success rate | 37%#30 | 43%#14 | 44% | |
| Yards per play | 4.4#32 | 6.1#30 | 5.4 | |
| Explosive play rate | 5%#32 | 10%#20 | 9% | |
| Passing | ||||
| Pass EPA per dropback | -0.14#28 | +0.06#19 | +0.03 | |
| Sack rate | 8%#24 | 7%#17 | 7% | |
| Running | ||||
| Run EPA per carry | -0.14#24 | +0.02#30 | -0.08 | |
| Yards per carry | 3.4#28 | 4.8#29 | 4.1 | |
| Money downs | ||||
| 3rd down conversion | 37%#25 | 33%#4 | 41% | |
| Red zone TD rate | 71%#4 | 62%#17 | 61% | |
| Targets by position | ||||
| WR yards per game | 136#19 | 130#8 | 147 | |
| TE yards per game | 44#23 | 51#13 | 55 | |
| TE targets per game | 6.6#24 | 6.8#10 | 7.6 | |
| RB receiving yards per game | 17#31 | 43#27 | 32 | |
Eagles: EPA per throw
Colts: EPA allowed per throw
Green gains more than expected, red loses value. Cells with fewer than 5 throws are grayed out.