2026
Week 16 · Sunday 1:00 PM ET · Hard Rock Stadium
Dolphins offensevsChargers defense
Season numbers through Week 8: 7 games for Dolphins, 7 for Chargers. Ranks are out of 32; #1 is the best offense or the stingiest defense.
Run it at them
Dolphins' run game is 20th in EPA per carry (-0.12). Chargers allow -0.06 (23rd).
Deep left is open
Chargers are worst against deep left throws, allowing +0.21 EPA per attempt. Dolphins send 8% of their throws there. That is a small part of their offense so far.
Tight ends go quiet
Chargers give up 6.0 targets a game to tight ends (3rd), against a league average of 7.6. Dolphins' tight ends produce 5.1 (30th).
Yards per play
Call this one even. Dolphins gain 5.1 yards per play (22nd). Chargers give up 5.6 (20th), with the league at 5.4.
Players to watch
Chargers
Dolphins
The Dolphins lead the series 12–6 since 1999. Oct 12, 2025, at Hard Rock Stadium: the Chargers won 29–27. Tua Tagovailoa started at quarterback for the Dolphins and Justin Herbert for the Chargers; Mike McDaniel and Jim Harbaugh coached.
The last 5
| 2025 · Wk 6 | LAC 29 at MIA 27 |
| 2023 · Wk 1 | MIA 36 at LAC 34 |
| 2022 · Wk 14 | MIA 17 at LAC 23 |
| 2020 · Wk 10 | LAC 21 at MIA 29 |
| 2019 · Wk 4 | LAC 30 at MIA 10 |
2026 records
| Chargers | Dolphins | |
|---|---|---|
| Overall | 0–7 | 1–6 |
| Division | 0–3 | 1–1 |
| Conference | 0–4 | 1–4 |
| Other conference | 0–3 | 0–2 |
| Home | 0–3 | 0–3 |
| Away | 0–4 | 1–3 |
| Last 5 | LLLLL | LLLWL |
| Streak | Lost 7 | Lost 1 |
| Points a game | 14.1 – 25.0 | 16.7 – 25.9 |
Every meeting since 1999, regular season and playoffs, from nflverse's game list, which starts in 1999; the all-time series goes back further. Franchises that moved count as one team (the Raiders, Chargers and Rams). Home and away are from the Chargers' side. Records are this regular season.
Dolphins offense · 3WR 1TE
- QBMalik Willis#2 · 108/183 · 1268 yds · 6 TD · 5 INT
- RBOllie Gordon II#0 · 91 car · 408 yds · 4 TD · 6 rec
- WRMalik Washington#6 · 31 rec · 329 yds · 1 TD · 45 tgt
- WRCaleb Douglas#7 · 13 rec · 226 yds · 2 TD · 19 tgt
- WRChris Bell#18 · 12 rec · 148 yds · 0 TD · 24 tgt
- TEGreg Dulcich#85 · 22 rec · 256 yds · 0 TD · 28 tgt
- LTPatrick Paul#52
- LGKadyn Proctor#74
- CAaron Brewer#55
- RGJonah Savaiinaea#71
- RTAustin Jackson#73
Chargers defense · Base 3-4 D
- RDEJustin Eboigbe#92 · 24 tackles · 0.5 sacks
- NTJamaree Caldwell#99 · 13 tackles
- LDETeair Tart#93 · 15 tackles
- WLBTuli Tuipulotu#45 · 29 tackles · 3 sacks · 1 INT · 3 PD
- SLBKhalil Mack#52 · 21 tackles · 3 sacks
- RILBDel'Shawn Phillips#53 · 36 tackles
- LILBDaiyan Henley#0 · 39 tackles · 0.5 sacks · 1 PD
- RCBDonte Jackson#26 · 7 tackles · 2 PD
- LCBCam Hart#20 · 28 tackles · 2 INT · 6 PD
- NBTarheeb Still#4 · 24 tackles · 1 INT · 4 PD
- SSTony Jefferson#23 · 31 tackles · 2 PD
- FSElijah Molden#2 · 24 tackles
Starters from each team's current depth chart (nflverse, from ESPN), drawn in the offense's base three-receiver set against the defense's base front. The nickel back, the extra defensive back most teams use against three receivers, is drawn lighter. Left and right are as the offense sees the field. The toggle at the top flips which offense is drawn.
| Stat | Favors MIA · Favors LAC | NFL avg | ||
|---|---|---|---|---|
| Overall | ||||
| EPA per play | -0.05#24 | -0.04#9 | +0.00 | |
| Success rate | 40%#28 | 44%#19 | 44% | |
| Yards per play | 5.1#22 | 5.6#20 | 5.4 | |
| Explosive play rate | 11%#6 | 10%#17 | 9% | |
| Passing | ||||
| Pass EPA per dropback | -0.09#25 | -0.02#10 | +0.03 | |
| Sack rate | 10%#31 | 6%#23 | 7% | |
| Running | ||||
| Run EPA per carry | -0.12#20 | -0.06#23 | -0.08 | |
| Yards per carry | 3.9#19 | 4.3#21 | 4.1 | |
| Money downs | ||||
| 3rd down conversion | 44%#8 | 31%#3 | 41% | |
| Red zone TD rate | 59%#17 | 52%#10 | 61% | |
| Targets by position | ||||
| WR yards per game | 130#22 | 133#12 | 147 | |
| TE yards per game | 40#24 | 52#15 | 55 | |
| TE targets per game | 5.1#30 | 6.0#3 | 7.6 | |
| RB receiving yards per game | 12#32 | 22#7 | 32 | |
Dolphins: EPA per throw
Chargers: EPA allowed per throw
Green gains more than expected, red loses value. Cells with fewer than 5 throws are grayed out.