2026
Week 8 · Monday 8:15 PM ET · Lumen Field
Seahawks offensevsBears defense
Season numbers through Week 8: 7 games for Seahawks, 7 for Bears. Ranks are out of 32; #1 is the best offense or the stingiest defense.
Wideouts feast
Bears give up 149 yards a game to wide receivers (19th), against a league average of 147. Seahawks' wide receivers produce 185 (4th).
Deep left is open
Bears are worst against deep left throws, allowing +0.50 EPA per attempt. Seahawks send 4% of their throws there. That is a small part of their offense so far.
Tight ends go quiet
Bears give up 6.6 targets a game to tight ends (7th), against a league average of 7.6. Seahawks' tight ends produce 5.1 (29th).
EPA per play
Call this one even. Seahawks average -0.04 EPA per play (23rd). Bears allow -0.01 (15th). League average is +0.00.
Players to watch
Bears
Seahawks
The Seahawks lead the series 8–6 since 1999. Dec 26, 2024, at Soldier Field: the Seahawks won 6–3. Caleb Williams started at quarterback for the Bears and Geno Smith for the Seahawks; Matt Eberflus and Mike Macdonald coached.
The last 5
| 2024 · Wk 17 | SEA 6 at CHI 3 |
| 2021 · Wk 16 | CHI 25 at SEA 24 |
| 2018 · Wk 2 | SEA 17 at CHI 24 |
| 2015 · Wk 3 | CHI 0 at SEA 26 |
| 2012 · Wk 13 · OT | SEA 23 at CHI 17 |
2026 records
| Bears | Seahawks | |
|---|---|---|
| Overall | 5–2 | 4–3 |
| Division | 0–2 | 1–1 |
| Conference | 3–2 | 1–2 |
| Other conference | 2–0 | 3–1 |
| Home | 3–1 | 3–1 |
| Away | 2–1 | 1–2 |
| Last 5 | WWLWW | LWLLW |
| Streak | Won 2 | Won 1 |
| Points a game | 25.7 – 20.4 | 24.0 – 17.9 |
Every meeting since 1999, regular season and playoffs, from nflverse's game list, which starts in 1999; the all-time series goes back further. Franchises that moved count as one team (the Raiders, Chargers and Rams). Home and away are from the Bears' side. Records are this regular season.
Seahawks offense · 3WR 1TE
- QBSam Darnold#14 · 110/177 · 1290 yds · 8 TD · 8 INT
- RBZach Charbonnet#26
- WRJaxon Smith-Njigba#11 · 58 rec · 867 yds · 8 TD · 78 tgt
- WRRashid Shaheed#22 · 16 rec · 163 yds · 0 TD · 30 tgt
- WRCooper Kupp#10 · 18 rec · 199 yds · 1 TD · 27 tgt
- TEAJ Barner#88 · 19 rec · 180 yds · 0 TD · 29 tgt
- LTCharles Cross#67
- LGQuenton Nelson#56
- CJalen Sundell#61
- RGGrey Zabel#76
- RTAbraham Lucas#72
Bears defense · Base 4-3 D
- RDEJames Lynch#97 · 16 tackles · 1 PD
- RDTJeffery Simmons#99 · 38 tackles · 4 sacks · 3 PD
- LDTGrady Jarrett#50 · 12 tackles
- LDEMontez Sweat#98 · 7 tackles · 2 sacks
- WLBDevin Bush#12 · 38 tackles · 1 sack · 1 PD
- MLBT.J. Edwards#53 · 15 tackles · 1 INT · 3 PD
- SLBD'Marco Jackson#48 · 21 tackles · 1 INT · 1 PD
- RCBTyrique Stevenson#29 · 23 tackles · 3 PD
- LCBJaylon Johnson#1 · 19 tackles · 2 PD
- NBKyler Gordon#6 · 7 tackles · 4 sacks
- SSDillon Thieneman#31 · 46 tackles · 1.5 sacks · 1 INT · 5 PD
- FSCam Lewis#21 · 27 tackles
Starters from each team's current depth chart (nflverse, from ESPN), drawn in the offense's base three-receiver set against the defense's base front. The nickel back, the extra defensive back most teams use against three receivers, is drawn lighter. Left and right are as the offense sees the field. The toggle at the top flips which offense is drawn.
| Stat | Favors SEA · Favors CHI | NFL avg | ||
|---|---|---|---|---|
| Overall | ||||
| EPA per play | -0.04#23 | -0.01#15 | +0.00 | |
| Success rate | 42%#22 | 41%#7 | 44% | |
| Yards per play | 5.4#17 | 6.3#32 | 5.4 | |
| Explosive play rate | 9%#15 | 11%#26 | 9% | |
| Passing | ||||
| Pass EPA per dropback | +0.05#18 | +0.01#15 | +0.03 | |
| Sack rate | 7%#19 | 9%#2 | 7% | |
| Running | ||||
| Run EPA per carry | -0.22#30 | -0.08#15 | -0.08 | |
| Yards per carry | 3.7#22 | 4.2#19 | 4.1 | |
| Money downs | ||||
| 3rd down conversion | 40%#15 | 26%#1 | 41% | |
| Red zone TD rate | 55%#21 | 69%#25 | 61% | |
| Targets by position | ||||
| WR yards per game | 185#4 | 149#19 | 147 | |
| TE yards per game | 31#29 | 57#21 | 55 | |
| TE targets per game | 5.1#29 | 6.6#7 | 7.6 | |
| RB receiving yards per game | 30#17 | 35#21 | 32 | |
Seahawks: EPA per throw
Bears: EPA allowed per throw
Green gains more than expected, red loses value. Cells with fewer than 5 throws are grayed out.