2026
Week 10 · Thursday 8:15 PM ET · MetLife Stadium
Commanders offensevsGiants defense
Season numbers through Week 8: 7 games for Commanders, 7 for Giants. Ranks are out of 32; #1 is the best offense or the stingiest defense.
Clean pockets
Commanders take a sack on 7% of dropbacks (17th). Giants get home on 4% (30th). League average is 7%.
Short middle is open
Giants are worst against short middle throws, allowing +0.46 EPA per attempt. Commanders send 18% of their throws there.
Checkdowns go nowhere
Giants give up 21 yards a game to running backs (5th), against a league average of 32. Commanders' running backs produce 24 (24th).
EPA per play
Call this one even. Commanders average -0.01 EPA per play (18th). Giants allow +0.01 (16th). League average is +0.00.
Players to watch
Commanders
Giants
The Giants lead the series 32–21–2 since 1999. Oct 11, 2026, at Northwest Stadium: the teams tied 27–27 in overtime. Jayden Daniels started at quarterback for the Commanders and Jameis Winston for the Giants; Dan Quinn and John Harbaugh coached.
The last 5
| 2026 · Wk 5 · OT | NYG 27 at WAS 27 |
| 2025 · Wk 15 | WAS 29 at NYG 21 |
| 2025 · Wk 1 | NYG 6 at WAS 21 |
| 2024 · Wk 9 | WAS 27 at NYG 22 |
| 2024 · Wk 2 | NYG 18 at WAS 21 |
2026 records
| Commanders | Giants | |
|---|---|---|
| Overall | 2–4–1 | 4–2–1 |
| Division | 1–2–1 | 1–0–1 |
| Conference | 2–3–1 | 2–2–1 |
| Other conference | 0–1 | 2–0 |
| Home | 2–1–1 | 3–1 |
| Away | 0–3 | 1–1–1 |
| Last 5 | WLTLW | WWTLW |
| Streak | Won 1 | Won 1 |
| Points a game | 22.7 – 26.0 | 23.3 – 23.0 |
Every meeting since 1999, regular season and playoffs, from nflverse's game list, which starts in 1999; the all-time series goes back further. Franchises that moved count as one team (the Raiders, Chargers and Rams). Home and away are from the Commanders' side. Records are this regular season.
Commanders offense · 3WR 1TE
- QBJayden Daniels#5 · 91/145 · 976 yds · 6 TD · 0 INT
- RBRachaad White#1 · 47 car · 200 yds · 3 TD · 16 rec
- WRStefon Diggs#3 · 27 rec · 252 yds · 5 TD · 44 tgt
- WRAntonio Williams#14 · 23 rec · 259 yds · 1 TD · 33 tgt
- WRTreylon Burks#13 · 12 rec · 233 yds · 2 TD · 22 tgt
- TEChig Okonkwo#85 · 17 rec · 182 yds · 0 TD · 24 tgt
- LTBrandon Coleman#74
- LGChris Paul#75
- CLucas Patrick#63
- RGSam Cosmi#76
- RTJosh Conerly Jr.#72
Giants defense · Base 3-4 D
- RDEDarius Alexander#91 · 7 tackles · 0.5 sacks
- NTDJ Reader#98 · 22 tackles
- LDEShelby Harris#93 · 15 tackles · 2 PD
- WLBKayvon Thibodeaux#5 · 15 tackles
- SLBAbdul Carter#3 · 18 tackles · 2 sacks
- RILBMicah McFadden#41 · 13 tackles
- LILBArvell Reese#52 · 55 tackles · 1.5 sacks · 1 INT · 4 PD
- RCBGreg Newsome II#20 · 25 tackles · 1 INT · 6 PD
- LCBPaulson Adebo#21 · 5 tackles
- NBDru Phillips#22 · 24 tackles · 2 sacks · 2 PD
- SSTyler Nubin#27 · 21 tackles · 3 PD
- FSJevon Holland#8 · 30 tackles · 3 INT · 5 PD
Starters from each team's current depth chart (nflverse, from ESPN), drawn in the offense's base three-receiver set against the defense's base front. The nickel back, the extra defensive back most teams use against three receivers, is drawn lighter. Left and right are as the offense sees the field. The toggle at the top flips which offense is drawn.
| Stat | Favors WAS · Favors NYG | NFL avg | ||
|---|---|---|---|---|
| Overall | ||||
| EPA per play | -0.01#18 | +0.01#16 | +0.00 | |
| Success rate | 41%#25 | 43%#12 | 44% | |
| Yards per play | 5.3#21 | 5.4#15 | 5.4 | |
| Explosive play rate | 9%#14 | 10%#18 | 9% | |
| Passing | ||||
| Pass EPA per dropback | -0.01#20 | -0.01#13 | +0.03 | |
| Sack rate | 7%#17 | 4%#30 | 7% | |
| Running | ||||
| Run EPA per carry | -0.12#21 | -0.07#21 | -0.08 | |
| Yards per carry | 3.9#18 | 4.5#24 | 4.1 | |
| Money downs | ||||
| 3rd down conversion | 32%#31 | 40%#13 | 41% | |
| Red zone TD rate | 55%#20 | 83%#31 | 61% | |
| Targets by position | ||||
| WR yards per game | 156#13 | 127#7 | 147 | |
| TE yards per game | 33#27 | 45#8 | 55 | |
| TE targets per game | 5.1#28 | 8.1#24 | 7.6 | |
| RB receiving yards per game | 24#24 | 21#5 | 32 | |
Commanders: EPA per throw
Giants: EPA allowed per throw
Green gains more than expected, red loses value. Cells with fewer than 5 throws are grayed out.