2026
Week 14 · Sunday 1:00 PM ET · Hard Rock Stadium
Bears offensevsDolphins defense
Season numbers through Week 8: 7 games for Bears, 7 for Dolphins. Ranks are out of 32; #1 is the best offense or the stingiest defense.
Third downs favor Bears
Bears convert 44% of third downs (7th). Dolphins allow 54% (32nd).
Deep right is open
Dolphins are worst against deep right throws, allowing +1.34 EPA per attempt. Bears send 8% of their throws there. That is a small part of their offense so far.
Field goals, not touchdowns
Bears score a touchdown on 53% of red zone trips (24th). Dolphins allow 64% (18th).
Yards per play
Call this one even. Bears gain 5.5 yards per play (15th). Dolphins give up 5.9 (27th), with the league at 5.4.
Players to watch
Bears
Dolphins
The Dolphins lead the series 5–1 since 1999 (they first met in 2002). They have won the last 3. Nov 6, 2022, at Soldier Field: the Dolphins won 35–32. Justin Fields started at quarterback for the Bears and Tua Tagovailoa for the Dolphins; Matt Eberflus and Mike McDaniel coached.
The last 5
| 2022 · Wk 9 | MIA 35 at CHI 32 |
| 2018 · Wk 6 · OT | CHI 28 at MIA 31 |
| 2014 · Wk 7 | MIA 27 at CHI 14 |
| 2010 · Wk 11 | CHI 16 at MIA 0 |
| 2006 · Wk 9 | MIA 31 at CHI 13 |
2026 records
| Bears | Dolphins | |
|---|---|---|
| Overall | 5–2 | 1–6 |
| Division | 0–2 | 1–1 |
| Conference | 3–2 | 1–4 |
| Other conference | 2–0 | 0–2 |
| Home | 3–1 | 0–3 |
| Away | 2–1 | 1–3 |
| Last 5 | WWLWW | LLLWL |
| Streak | Won 2 | Lost 1 |
| Points a game | 25.7 – 20.4 | 16.7 – 25.9 |
Every meeting since 1999, regular season and playoffs, from nflverse's game list, which starts in 1999; the all-time series goes back further. Franchises that moved count as one team (the Raiders, Chargers and Rams). Home and away are from the Bears' side. Records are this regular season.
Bears offense · 3WR 1TE
- QBCaleb Williams#18 · 88/124 · 1020 yds · 5 TD · 1 INT
- RBD'Andre Swift#4 · 116 car · 476 yds · 7 TD · 22 rec
- WRRome Odunze#15 · 24 rec · 381 yds · 0 TD · 38 tgt
- WRLuther Burden III#10 · 35 rec · 491 yds · 2 TD · 47 tgt
- WRKalif Raymond#14 · 26 rec · 244 yds · 1 TD · 31 tgt
- TEColston Loveland#84 · 26 rec · 244 yds · 2 TD · 42 tgt
- LTTheo Benedet#79
- LGJoe Thuney#62
- CGarrett Bradbury#67
- RGJonah Jackson#73
- RTDarnell Wright#58
Dolphins defense · Base 4-3 D
- RDEJosh Uche#9 · 29 tackles · 2 sacks
- RDTZach Sieler#92 · 23 tackles · 2 sacks
- LDTJordan Phillips · 0 tackles
- LDEChop Robinson#44 · 13 tackles · 4 sacks
- WLBJordyn Brooks#20 · 63 tackles · 1 PD
- MLBJacob Rodriguez#10 · 68 tackles · 1 INT · 1 PD
- SLBWillie Gay Jr.#40 · 19 tackles
- RCBJuJu Brents#8 · 25 tackles · 1 PD
- LCBJason Marshall Jr.#4 · 22 tackles
- NBChris Johnson#3 · 39 tackles · 2 PD
- SSDante Trader Jr.#11 · 37 tackles · 1 INT · 3 PD
- FSMichael Taaffe#16 · 38 tackles · 2 INT · 2 PD
Starters from each team's current depth chart (nflverse, from ESPN), drawn in the offense's base three-receiver set against the defense's base front. The nickel back, the extra defensive back most teams use against three receivers, is drawn lighter. Left and right are as the offense sees the field. The toggle at the top flips which offense is drawn.
| Stat | Favors CHI · Favors MIA | NFL avg | ||
|---|---|---|---|---|
| Overall | ||||
| EPA per play | +0.05#10 | +0.13#32 | +0.00 | |
| Success rate | 47%#8 | 49%#32 | 44% | |
| Yards per play | 5.5#15 | 5.9#27 | 5.4 | |
| Explosive play rate | 10%#10 | 11%#25 | 9% | |
| Passing | ||||
| Pass EPA per dropback | +0.11#12 | +0.30#32 | +0.03 | |
| Sack rate | 7%#20 | 4%#28 | 7% | |
| Running | ||||
| Run EPA per carry | -0.06#15 | -0.07#19 | -0.08 | |
| Yards per carry | 4.3#11 | 4.1#18 | 4.1 | |
| Money downs | ||||
| 3rd down conversion | 44%#7 | 54%#32 | 41% | |
| Red zone TD rate | 53%#24 | 64%#18 | 61% | |
| Targets by position | ||||
| WR yards per game | 167#8 | 121#4 | 147 | |
| TE yards per game | 52#19 | 69#28 | 55 | |
| TE targets per game | 8.7#7 | 7.9#18 | 7.6 | |
| RB receiving yards per game | 36#11 | 41#25 | 32 | |
Bears: EPA per throw
Dolphins: EPA allowed per throw
Green gains more than expected, red loses value. Cells with fewer than 5 throws are grayed out.