2026
Week 9 · Sunday 8:20 PM ET · Soldier Field
Buccaneers offensevsBears defense
Season numbers through Week 8: 8 games for Buccaneers, 8 for Bears. Ranks are out of 32; #1 is the best offense or the stingiest defense.
Ground game edge
Buccaneers average 5.0 yards per carry (3rd). Bears allow 4.1 (19th).
Deep left is open
Bears are worst against deep left throws, allowing +0.65 EPA per attempt. Buccaneers send 7% of their throws there. That is a small part of their offense so far.
Pressure problem
Buccaneers take a sack on 10% of dropbacks (30th). Bears get home on 9% (2nd). League average is 7%.
Yards per play
Call this one even. Buccaneers gain 4.9 yards per play (25th). Bears give up 6.1 (29th), with the league at 5.4.
Players to watch
Buccaneers
Bears
The series is even at 10–10 since 1999. The Buccaneers have won the last 2. Sep 17, 2023, at Raymond James Stadium: the Buccaneers won 27–17. Baker Mayfield started at quarterback for the Buccaneers and Justin Fields for the Bears; Todd Bowles and Matt Eberflus coached.
The last 5
| 2023 · Wk 2 | CHI 17 at TB 27 |
| 2021 · Wk 7 | CHI 3 at TB 38 |
| 2020 · Wk 5 | TB 19 at CHI 20 |
| 2018 · Wk 4 | TB 10 at CHI 48 |
| 2017 · Wk 2 | CHI 7 at TB 29 |
2026 records
| Buccaneers | Bears | |
|---|---|---|
| Overall | 3–5 | 6–2 |
| Division | 2–0 | 0–2 |
| Conference | 3–2 | 4–2 |
| Other conference | 0–3 | 2–0 |
| Home | 1–4 | 3–1 |
| Away | 2–1 | 3–1 |
| Last 5 | LWLWW | WLWWW |
| Streak | Won 2 | Won 3 |
| Points a game | 22.3 – 18.9 | 26.8 – 20.0 |
Every meeting since 1999, regular season and playoffs, from nflverse's game list, which starts in 1999; the all-time series goes back further. Franchises that moved count as one team (the Raiders, Chargers and Rams). Home and away are from the Buccaneers' side. Records are this regular season.
Buccaneers offense · 3WR 1TE
- QBBaker Mayfield#6 · 68/110 · 679 yds · 3 TD · 2 INT
- RBBucky Irving#7 · 147 car · 728 yds · 6 TD · 18 rec
- WREmeka Egbuka#2 · 28 rec · 240 yds · 2 TD · 49 tgt
- WRChris Godwin Jr.#14 · 27 rec · 243 yds · 0 TD · 35 tgt
- WRTed Hurst III#17 · 11 rec · 168 yds · 1 TD · 24 tgt
- TECade Otton#88 · 19 rec · 186 yds · 0 TD · 30 tgt
- LTTristan Wirfs#78
- LGBen Bredeson#68
- CGraham Barton#62
- RGCody Mauch#69
- RTLuke Goedeke#67
Bears defense · Base 4-3 D
- RDEJames Lynch#97 · 18 tackles · 1 INT · 2 PD
- RDTJeffery Simmons#99 · 44 tackles · 5 sacks · 4 PD
- LDTGrady Jarrett#50 · 13 tackles
- LDEMontez Sweat#98 · 9 tackles · 3 sacks
- WLBDevin Bush#12 · 44 tackles · 2 sacks · 1 PD
- MLBT.J. Edwards#53 · 17 tackles · 1 INT · 3 PD
- SLBD'Marco Jackson#48 · 21 tackles · 1 INT · 1 PD
- RCBTyrique Stevenson#29 · 28 tackles · 4 PD
- LCBJaylon Johnson#1 · 24 tackles · 2 PD
- NBKyler Gordon#6 · 8 tackles · 4 sacks · 1 PD
- SSDillon Thieneman#31 · 51 tackles · 1.5 sacks · 1 INT · 5 PD
- FSCam Lewis#21 · 29 tackles · 1 PD
Starters from each team's current depth chart (nflverse, from ESPN), drawn in the offense's base three-receiver set against the defense's base front. The nickel back, the extra defensive back most teams use against three receivers, is drawn lighter. Left and right are as the offense sees the field. The toggle at the top flips which offense is drawn.
| Stat | Favors TB · Favors CHI | NFL avg | ||
|---|---|---|---|---|
| Overall | ||||
| EPA per play | -0.09#26 | -0.03#12 | +0.00 | |
| Success rate | 41%#25 | 40%#4 | 44% | |
| Yards per play | 4.9#25 | 6.1#29 | 5.4 | |
| Explosive play rate | 10%#11 | 10%#24 | 9% | |
| Passing | ||||
| Pass EPA per dropback | -0.23#31 | -0.03#10 | +0.03 | |
| Sack rate | 10%#30 | 9%#2 | 7% | |
| Running | ||||
| Run EPA per carry | -0.01#8 | -0.09#12 | -0.08 | |
| Yards per carry | 5.0#3 | 4.1#19 | 4.1 | |
| Money downs | ||||
| 3rd down conversion | 40%#14 | 24%#1 | 41% | |
| Red zone TD rate | 52%#26 | 60%#13 | 61% | |
| Targets by position | ||||
| WR yards per game | 104#31 | 150#19 | 147 | |
| TE yards per game | 27#32 | 52#14 | 55 | |
| TE targets per game | 4.1#32 | 6.4#7 | 7.6 | |
| RB receiving yards per game | 17#29 | 33#18 | 32 | |
Buccaneers: EPA per throw
Bears: EPA allowed per throw
Green gains more than expected, red loses value. Cells with fewer than 5 throws are grayed out.