2026
Week 12 · Sunday 1:00 PM ET · Lucas Oil Stadium
Giants offensevsColts defense
Season numbers through Week 8: 7 games for Giants, 8 for Colts. Ranks are out of 32; #1 is the best offense or the stingiest defense.
Run it at them
Giants' run game is 17th in EPA per carry (-0.08). Colts allow +0.02 (30th).
Deep left is open
Colts are worst against deep left throws, allowing +0.73 EPA per attempt. Giants send 8% of their throws there. That is a small part of their offense so far.
Wideouts get blanketed
Colts give up 130 yards a game to wide receivers (8th), against a league average of 147. Giants' wide receivers produce 147 (16th).
Explosive play rate
Call this one even. Giants create explosive plays on 9% of snaps (20th). Colts give them up at 10% (20th).
Players to watch
Giants
Colts
The Colts lead the series 5–3 since 1999. The Giants have won the last 2. Dec 29, 2024, at MetLife Stadium: the Giants won 45–33. Tommy DeVito started at quarterback for the Giants and Joe Flacco for the Colts; Brian Daboll and Shane Steichen coached.
The last 5
| 2024 · Wk 17 | IND 33 at NYG 45 |
| 2022 · Wk 17 | IND 10 at NYG 38 |
| 2018 · Wk 16 | NYG 27 at IND 28 |
| 2014 · Wk 9 | IND 40 at NYG 24 |
| 2010 · Wk 2 | NYG 14 at IND 38 |
2026 records
| Giants | Colts | |
|---|---|---|
| Overall | 4–2–1 | 2–6 |
| Division | 1–0–1 | 1–2 |
| Conference | 2–2–1 | 1–5 |
| Other conference | 2–0 | 1–1 |
| Home | 3–1 | 1–2 |
| Away | 1–1–1 | 1–4 |
| Last 5 | WWTLW | WLLLL |
| Streak | Won 1 | Lost 4 |
| Points a game | 23.3 – 23.0 | 20.1 – 27.8 |
Every meeting since 1999, regular season and playoffs, from nflverse's game list, which starts in 1999; the all-time series goes back further. Franchises that moved count as one team (the Raiders, Chargers and Rams). Home and away are from the Giants' side. Records are this regular season.
Giants offense · 3WR 1TE
- QBJ.J. McCarthy#18 · 31/49 · 495 yds · 1 TD · 1 INT
- RBCam Skattebo#44 · 98 car · 418 yds · 2 TD · 11 rec
- WRMalik Nabers#1 · 48 rec · 605 yds · 2 TD · 70 tgt
- WRMalachi Fields#88 · 16 rec · 248 yds · 1 TD · 30 tgt
- WRDarnell Mooney#17 · 9 rec · 113 yds · 0 TD · 22 tgt
- TEIsaiah Likely#9 · 41 rec · 395 yds · 5 TD · 63 tgt
- LTAndrew Thomas#78
- LGJon Runyan#76
- CBryan Hudson#60
- RGFrancis Mauigoa#65
- RTJermaine Eluemunor#72
Colts defense · Base 4-3 D
- RDELaiatu Latu#97 · 19 tackles · 2 sacks · 2 PD
- RDTAdetomiwa Adebawore#95 · 18 tackles · 4 sacks · 2 PD
- LDTGrover Stewart#90 · 24 tackles · 0.5 sacks · 1 PD
- LDEJaylahn Tuimoloau#91 · 18 tackles · 1 sack · 4 PD
- WLBAkeem Davis-Gaither#51 · 64 tackles · 1 PD
- MLBCJ Allen#53 · 15 tackles · 1 sack
- SLBBryce Boettcher#50 · 25 tackles
- RCBCharvarius Ward#7 · 25 tackles · 6 PD
- LCBSauce Gardner#1 · 20 tackles · 6 PD
- NBJustin Walley#27 · 35 tackles · 1 sack · 3 PD
- SSA.J. Haulcy#25 · 39 tackles · 2 PD
- FSCam Bynum#0 · 26 tackles · 1 INT · 2 PD
Starters from each team's current depth chart (nflverse, from ESPN), drawn in the offense's base three-receiver set against the defense's base front. The nickel back, the extra defensive back most teams use against three receivers, is drawn lighter. Left and right are as the offense sees the field. The toggle at the top flips which offense is drawn.
| Stat | Favors NYG · Favors IND | NFL avg | ||
|---|---|---|---|---|
| Overall | ||||
| EPA per play | +0.01#16 | +0.07#24 | +0.00 | |
| Success rate | 42%#20 | 43%#14 | 44% | |
| Yards per play | 5.4#17 | 6.1#30 | 5.4 | |
| Explosive play rate | 9%#20 | 10%#20 | 9% | |
| Passing | ||||
| Pass EPA per dropback | +0.05#17 | +0.06#19 | +0.03 | |
| Sack rate | 8%#25 | 7%#17 | 7% | |
| Running | ||||
| Run EPA per carry | -0.08#17 | +0.02#30 | -0.08 | |
| Yards per carry | 4.0#17 | 4.8#29 | 4.1 | |
| Money downs | ||||
| 3rd down conversion | 43%#12 | 33%#4 | 41% | |
| Red zone TD rate | 67%#11 | 62%#17 | 61% | |
| Targets by position | ||||
| WR yards per game | 147#16 | 130#8 | 147 | |
| TE yards per game | 68#5 | 51#13 | 55 | |
| TE targets per game | 10.4#3 | 6.8#10 | 7.6 | |
| RB receiving yards per game | 27#21 | 43#27 | 32 | |
Giants: EPA per throw
Colts: EPA allowed per throw
Green gains more than expected, red loses value. Cells with fewer than 5 throws are grayed out.