2026
Week 12 · Sunday 1:00 PM ET · Lucas Oil Stadium
Colts offensevsGiants defense
Season numbers through Week 8: 8 games for Colts, 7 for Giants. Ranks are out of 32; #1 is the best offense or the stingiest defense.
Red zone touchdowns
Colts score a touchdown on 64% of red zone trips (13th). Giants allow 83% (31st).
Short middle is open
Giants are worst against short middle throws, allowing +0.46 EPA per attempt. Colts send 17% of their throws there.
Checkdowns go nowhere
Giants give up 21 yards a game to running backs (5th), against a league average of 32. Colts' running backs produce 27 (22nd).
Explosive play rate
Call this one even. Colts create explosive plays on 9% of snaps (22nd). Giants give them up at 10% (18th).
Players to watch
Giants
Colts
The Colts lead the series 5–3 since 1999. The Giants have won the last 2. Dec 29, 2024, at MetLife Stadium: the Giants won 45–33. Tommy DeVito started at quarterback for the Giants and Joe Flacco for the Colts; Brian Daboll and Shane Steichen coached.
The last 5
| 2024 · Wk 17 | IND 33 at NYG 45 |
| 2022 · Wk 17 | IND 10 at NYG 38 |
| 2018 · Wk 16 | NYG 27 at IND 28 |
| 2014 · Wk 9 | IND 40 at NYG 24 |
| 2010 · Wk 2 | NYG 14 at IND 38 |
2026 records
| Giants | Colts | |
|---|---|---|
| Overall | 4–2–1 | 2–6 |
| Division | 1–0–1 | 1–2 |
| Conference | 2–2–1 | 1–5 |
| Other conference | 2–0 | 1–1 |
| Home | 3–1 | 1–2 |
| Away | 1–1–1 | 1–4 |
| Last 5 | WWTLW | WLLLL |
| Streak | Won 1 | Lost 4 |
| Points a game | 23.3 – 23.0 | 20.1 – 27.8 |
Every meeting since 1999, regular season and playoffs, from nflverse's game list, which starts in 1999; the all-time series goes back further. Franchises that moved count as one team (the Raiders, Chargers and Rams). Home and away are from the Giants' side. Records are this regular season.
Colts offense · 3WR 1TE
- QBDaniel Jones#17 · 162/268 · 1542 yds · 5 TD · 9 INT
- RBJonathan Taylor#28 · 148 car · 610 yds · 8 TD · 21 rec
- WRJosh Downs#2 · 30 rec · 330 yds · 1 TD · 51 tgt
- WRKeenan Allen#10 · 36 rec · 325 yds · 1 TD · 50 tgt
- WRLaquon Treadwell#13 · 16 rec · 215 yds · 0 TD · 28 tgt
- TETyler Warren#84 · 34 rec · 231 yds · 2 TD · 46 tgt
- LTBernhard Raimann#79
- LGJalen Farmer#62
- CTanor Bortolini#60
- RGMatt Goncalves#71
- RTJalen Travis#75
Giants defense · Base 3-4 D
- RDEDarius Alexander#91 · 7 tackles · 0.5 sacks
- NTDJ Reader#98 · 22 tackles
- LDEShelby Harris#93 · 15 tackles · 2 PD
- WLBKayvon Thibodeaux#5 · 15 tackles
- SLBAbdul Carter#3 · 18 tackles · 2 sacks
- RILBMicah McFadden#41 · 13 tackles
- LILBArvell Reese#52 · 55 tackles · 1.5 sacks · 1 INT · 4 PD
- RCBGreg Newsome II#20 · 25 tackles · 1 INT · 6 PD
- LCBPaulson Adebo#21 · 5 tackles
- NBDru Phillips#22 · 24 tackles · 2 sacks · 2 PD
- SSTyler Nubin#27 · 21 tackles · 3 PD
- FSJevon Holland#8 · 30 tackles · 3 INT · 5 PD
Starters from each team's current depth chart (nflverse, from ESPN), drawn in the offense's base three-receiver set against the defense's base front. The nickel back, the extra defensive back most teams use against three receivers, is drawn lighter. Left and right are as the offense sees the field. The toggle at the top flips which offense is drawn.
| Stat | Favors IND · Favors NYG | NFL avg | ||
|---|---|---|---|---|
| Overall | ||||
| EPA per play | -0.12#30 | +0.01#16 | +0.00 | |
| Success rate | 42%#21 | 43%#12 | 44% | |
| Yards per play | 4.5#31 | 5.4#15 | 5.4 | |
| Explosive play rate | 9%#22 | 10%#18 | 9% | |
| Passing | ||||
| Pass EPA per dropback | -0.22#30 | -0.01#13 | +0.03 | |
| Sack rate | 8%#23 | 4%#30 | 7% | |
| Running | ||||
| Run EPA per carry | +0.02#5 | -0.07#21 | -0.08 | |
| Yards per carry | 4.2#15 | 4.5#24 | 4.1 | |
| Money downs | ||||
| 3rd down conversion | 40%#18 | 40%#13 | 41% | |
| Red zone TD rate | 64%#13 | 83%#31 | 61% | |
| Targets by position | ||||
| WR yards per game | 129#24 | 127#7 | 147 | |
| TE yards per game | 38#25 | 45#8 | 55 | |
| TE targets per game | 8.4#9 | 8.1#24 | 7.6 | |
| RB receiving yards per game | 27#22 | 21#5 | 32 | |
Colts: EPA per throw
Giants: EPA allowed per throw
Green gains more than expected, red loses value. Cells with fewer than 5 throws are grayed out.