2026
Week 15 · Thursday 8:15 PM ET · SoFi Stadium
49ers offensevsChargers defense
Season numbers through Week 8: 7 games for 49ers, 7 for Chargers. Ranks are out of 32; #1 is the best offense or the stingiest defense.
Clean pockets
49ers take a sack on 3% of dropbacks (1st). Chargers get home on 6% (23rd). League average is 7%.
Deep left is open
Chargers are worst against deep left throws, allowing +0.21 EPA per attempt. 49ers send 6% of their throws there. That is a small part of their offense so far.
Tight ends go quiet
Chargers give up 6.0 targets a game to tight ends (3rd), against a league average of 7.6. 49ers' tight ends produce 7.3 (18th).
EPA per play
Call this one even. 49ers average +0.18 EPA per play (2nd). Chargers allow -0.04 (9th). League average is +0.00.
Players to watch
49ers
Chargers
The Chargers lead the series 5–2 since 1999 (they first met in 2000). Nov 13, 2022, at Levi's Stadium: the 49ers won 22–16. Jimmy Garoppolo started at quarterback for the 49ers and Justin Herbert for the Chargers; Kyle Shanahan and Brandon Staley coached.
The last 5
| 2022 · Wk 10 | LAC 16 at SF 22 |
| 2018 · Wk 4 | SF 27 at LAC 29 |
| 2014 · Wk 16 · OT | LAC 38 at SF 35 |
| 2010 · Wk 15 | SF 7 at LAC 34 |
| 2006 · Wk 6 | LAC 48 at SF 19 |
2026 records
| 49ers | Chargers | |
|---|---|---|
| Overall | 6–1 | 0–7 |
| Division | 3–0 | 0–3 |
| Conference | 4–1 | 0–4 |
| Other conference | 2–0 | 0–3 |
| Home | 4–0 | 0–3 |
| Away | 2–1 | 0–4 |
| Last 5 | WWWWL | LLLLL |
| Streak | Lost 1 | Lost 7 |
| Points a game | 28.1 – 19.9 | 14.1 – 25.0 |
Every meeting since 1999, regular season and playoffs, from nflverse's game list, which starts in 1999; the all-time series goes back further. Franchises that moved count as one team (the Raiders, Chargers and Rams). Home and away are from the 49ers' side. Records are this regular season.
49ers offense · 3WR 1TE
- QBBrock Purdy#13 · 146/211 · 1748 yds · 15 TD · 4 INT
- RBChristian McCaffrey#23 · 84 car · 389 yds · 8 TD · 34 rec
- WRMike Evans#5 · 27 rec · 420 yds · 3 TD · 39 tgt
- WRDeebo Samuel#19 · 16 rec · 206 yds · 3 TD · 20 tgt
- WRJordan Watkins#17 · 6 rec · 138 yds · 0 TD · 9 tgt
- TEGeorge Kittle#85 · 34 rec · 425 yds · 5 TD · 46 tgt
- LTTrent Williams#71
- LGConnor Colby#75
- CJake Brendel#64
- RGDominick Puni#77
- RTColton McKivitz#68
Chargers defense · Base 3-4 D
- RDEJustin Eboigbe#92 · 24 tackles · 0.5 sacks
- NTJamaree Caldwell#99 · 13 tackles
- LDETeair Tart#93 · 15 tackles
- WLBTuli Tuipulotu#45 · 29 tackles · 3 sacks · 1 INT · 3 PD
- SLBKhalil Mack#52 · 21 tackles · 3 sacks
- RILBDel'Shawn Phillips#53 · 36 tackles
- LILBDaiyan Henley#0 · 39 tackles · 0.5 sacks · 1 PD
- RCBDonte Jackson#26 · 7 tackles · 2 PD
- LCBCam Hart#20 · 28 tackles · 2 INT · 6 PD
- NBTarheeb Still#4 · 24 tackles · 1 INT · 4 PD
- SSTony Jefferson#23 · 31 tackles · 2 PD
- FSElijah Molden#2 · 24 tackles
Starters from each team's current depth chart (nflverse, from ESPN), drawn in the offense's base three-receiver set against the defense's base front. The nickel back, the extra defensive back most teams use against three receivers, is drawn lighter. Left and right are as the offense sees the field. The toggle at the top flips which offense is drawn.
| Stat | Favors SF · Favors LAC | NFL avg | ||
|---|---|---|---|---|
| Overall | ||||
| EPA per play | +0.18#2 | -0.04#9 | +0.00 | |
| Success rate | 53%#1 | 44%#19 | 44% | |
| Yards per play | 6.5#1 | 5.6#20 | 5.4 | |
| Explosive play rate | 13%#2 | 10%#17 | 9% | |
| Passing | ||||
| Pass EPA per dropback | +0.24#3 | -0.02#11 | +0.03 | |
| Sack rate | 3%#1 | 6%#23 | 7% | |
| Running | ||||
| Run EPA per carry | +0.02#4 | -0.06#23 | -0.08 | |
| Yards per carry | 4.5#9 | 4.3#21 | 4.1 | |
| Money downs | ||||
| 3rd down conversion | 50%#2 | 31%#3 | 41% | |
| Red zone TD rate | 87%#1 | 52%#10 | 61% | |
| Targets by position | ||||
| WR yards per game | 135#20 | 133#12 | 147 | |
| TE yards per game | 65#7 | 52#16 | 55 | |
| TE targets per game | 7.3#18 | 6.0#3 | 7.6 | |
| RB receiving yards per game | 49#4 | 22#7 | 32 | |
49ers: EPA per throw
Chargers: EPA allowed per throw
Green gains more than expected, red loses value. Cells with fewer than 5 throws are grayed out.