2026
Week 15 · Saturday 8:20 PM ET · Highmark Stadium
Bears offensevsBills defense
Season numbers through Week 8: 7 games for Bears, 7 for Bills. Ranks are out of 32; #1 is the best offense or the stingiest defense.
Tight ends feast
Bills give up 9.1 targets a game to tight ends (29th), against a league average of 7.6. Bears' tight ends produce 8.7 (7th).
Deep right is open
Bills are worst against deep right throws, allowing +0.64 EPA per attempt. Bears send 8% of their throws there. That is a small part of their offense so far.
Ground game stalls
Bears average 4.3 yards per carry (11th). Bills allow 3.6 (9th).
Yards per play
Call this one even. Bears gain 5.5 yards per play (15th). Bills give up 5.4 (16th), with the league at 5.4.
Players to watch
Bears
Bills
The Bills lead the series 4–3 since 1999 (they first met in 2000). Dec 24, 2022, at Soldier Field: the Bills won 35–13. Justin Fields started at quarterback for the Bears and Josh Allen for the Bills; Matt Eberflus and Sean McDermott coached.
The last 5
| 2022 · Wk 16 | BUF 35 at CHI 13 |
| 2018 · Wk 9 | CHI 41 at BUF 9 |
| 2014 · Wk 1 · OT | BUF 23 at CHI 20 |
| 2010 · Wk 9 | CHI 22 at BUF 19 |
| 2006 · Wk 5 | BUF 7 at CHI 40 |
2026 records
| Bears | Bills | |
|---|---|---|
| Overall | 5–2 | 6–1 |
| Division | 0–2 | 0–1 |
| Conference | 3–2 | 4–1 |
| Other conference | 2–0 | 2–0 |
| Home | 3–1 | 3–1 |
| Away | 2–1 | 3–0 |
| Last 5 | WWLWW | WLWWW |
| Streak | Won 2 | Won 3 |
| Points a game | 25.7 – 20.4 | 33.3 – 25.9 |
Every meeting since 1999, regular season and playoffs, from nflverse's game list, which starts in 1999; the all-time series goes back further. Franchises that moved count as one team (the Raiders, Chargers and Rams). Home and away are from the Bears' side. Records are this regular season.
Bears offense · 3WR 1TE
- QBCaleb Williams#18 · 88/124 · 1020 yds · 5 TD · 1 INT
- RBD'Andre Swift#4 · 116 car · 476 yds · 7 TD · 22 rec
- WRRome Odunze#15 · 24 rec · 381 yds · 0 TD · 38 tgt
- WRLuther Burden III#10 · 35 rec · 491 yds · 2 TD · 47 tgt
- WRKalif Raymond#14 · 26 rec · 244 yds · 1 TD · 31 tgt
- TEColston Loveland#84 · 26 rec · 244 yds · 2 TD · 42 tgt
- LTTheo Benedet#79
- LGJoe Thuney#62
- CGarrett Bradbury#67
- RGJonah Jackson#73
- RTDarnell Wright#58
Bills defense · Base 3-4 D
- RDEEd Oliver#91 · 9 tackles · 0.5 sacks
- NTDeone Walker#96 · 22 tackles · 1 sack · 5 PD
- LDET.J. Sanders#98 · 8 tackles
- WLBGreg Rousseau#15 · 24 tackles · 7 sacks · 7 PD
- SLBBradley Chubb#9 · 17 tackles · 1.5 sacks
- RILBTerrel Bernard#8 · 50 tackles · 1 PD
- LILBDorian Williams#42 · 46 tackles · 1 INT · 2 PD
- RCBDavison Igbinosun#21 · 28 tackles · 1 INT · 8 PD
- LCBChristian Benford#47 · 29 tackles · 6 PD
- NBDee Alford#23 · 15 tackles · 1 INT · 3 PD
- SSCole Bishop#24 · 45 tackles · 1 sack · 2 PD
- FSC.J. Gardner-Johnson#22 · 26 tackles · 1 INT · 2 PD
Starters from each team's current depth chart (nflverse, from ESPN), drawn in the offense's base three-receiver set against the defense's base front. The nickel back, the extra defensive back most teams use against three receivers, is drawn lighter. Left and right are as the offense sees the field. The toggle at the top flips which offense is drawn.
| Stat | Favors CHI · Favors BUF | NFL avg | ||
|---|---|---|---|---|
| Overall | ||||
| EPA per play | +0.05#10 | +0.06#23 | +0.00 | |
| Success rate | 47%#8 | 46%#26 | 44% | |
| Yards per play | 5.5#15 | 5.4#16 | 5.4 | |
| Explosive play rate | 10%#10 | 10%#23 | 9% | |
| Passing | ||||
| Pass EPA per dropback | +0.11#12 | +0.12#24 | +0.03 | |
| Sack rate | 7%#20 | 5%#26 | 7% | |
| Running | ||||
| Run EPA per carry | -0.06#15 | -0.08#17 | -0.08 | |
| Yards per carry | 4.3#11 | 3.6#9 | 4.1 | |
| Money downs | ||||
| 3rd down conversion | 44%#7 | 42%#21 | 41% | |
| Red zone TD rate | 53%#24 | 68%#23 | 61% | |
| Targets by position | ||||
| WR yards per game | 167#8 | 154#24 | 147 | |
| TE yards per game | 52#19 | 71#29 | 55 | |
| TE targets per game | 8.7#7 | 9.1#29 | 7.6 | |
| RB receiving yards per game | 36#11 | 44#29 | 32 | |
Bears: EPA per throw
Bills: EPA allowed per throw
Green gains more than expected, red loses value. Cells with fewer than 5 throws are grayed out.