2026
Week 9 · Sunday 1:00 PM ET · Lucas Oil Stadium
Cowboys offensevsColts defense
Season numbers through Week 8: 8 games for Cowboys, 8 for Colts. Ranks are out of 32; #1 is the best offense or the stingiest defense.
Run it at them
Cowboys' run game is 10th in EPA per carry (-0.02). Colts allow +0.02 (30th).
Deep left is open
Colts are worst against deep left throws, allowing +0.73 EPA per attempt. Cowboys send 7% of their throws there. That is a small part of their offense so far.
Tight ends go quiet
Colts give up 6.8 targets a game to tight ends (11th), against a league average of 7.6. Cowboys' tight ends produce 5.8 (26th).
Success rate
Call this one even. Cowboys succeed on 47% of plays (9th) against a defense that allows 43% (14th).
Players to watch
Cowboys
Colts
The Cowboys lead the series 4–3 since 1999. Dec 4, 2022, at AT&T Stadium: the Cowboys won 54–19. Dak Prescott started at quarterback for the Cowboys and Matt Ryan for the Colts; Mike McCarthy and Jeff Saturday coached.
The last 5
| 2022 · Wk 13 | IND 19 at DAL 54 |
| 2018 · Wk 15 | DAL 0 at IND 23 |
| 2014 · Wk 16 | IND 7 at DAL 42 |
| 2010 · Wk 13 · OT | DAL 38 at IND 35 |
| 2006 · Wk 11 | IND 14 at DAL 21 |
2026 records
| Cowboys | Colts | |
|---|---|---|
| Overall | 3–5 | 2–6 |
| Division | 2–1 | 1–2 |
| Conference | 2–4 | 1–5 |
| Other conference | 1–1 | 1–1 |
| Home | 1–3 | 1–2 |
| Away | 2–2 | 1–4 |
| Last 5 | WLLWL | WLLLL |
| Streak | Lost 1 | Lost 4 |
| Points a game | 27.4 – 26.6 | 20.1 – 27.8 |
Every meeting since 1999, regular season and playoffs, from nflverse's game list, which starts in 1999; the all-time series goes back further. Franchises that moved count as one team (the Raiders, Chargers and Rams). Home and away are from the Cowboys' side. Records are this regular season.
Cowboys offense · 3WR 1TE
- QBDak Prescott#4 · 197/302 · 2046 yds · 14 TD · 5 INT
- RBJavonte Williams#33 · 134 car · 528 yds · 9 TD · 20 rec
- WRCeeDee Lamb#88 · 60 rec · 709 yds · 6 TD · 92 tgt
- WRGeorge Pickens#3 · 39 rec · 533 yds · 2 TD · 62 tgt
- WRRyan Flournoy#19 · 30 rec · 342 yds · 2 TD · 44 tgt
- TEJake Ferguson#87 · 17 rec · 115 yds · 3 TD · 25 tgt
- LTTyler Guyton#60
- LGTyler Smith#73
- CCooper Beebe#56
- RGTyler Booker#52
- RTTerence Steele#78
Colts defense · Base 4-3 D
- RDELaiatu Latu#97 · 19 tackles · 2 sacks · 2 PD
- RDTAdetomiwa Adebawore#95 · 18 tackles · 4 sacks · 2 PD
- LDTGrover Stewart#90 · 24 tackles · 0.5 sacks · 1 PD
- LDEJaylahn Tuimoloau#91 · 18 tackles · 1 sack · 4 PD
- WLBAkeem Davis-Gaither#51 · 64 tackles · 1 PD
- MLBCJ Allen#53 · 15 tackles · 1 sack
- SLBBryce Boettcher#50 · 25 tackles
- RCBCharvarius Ward#7 · 25 tackles · 6 PD
- LCBSauce Gardner#1 · 20 tackles · 6 PD
- NBJustin Walley#27 · 35 tackles · 1 sack · 3 PD
- SSA.J. Haulcy#25 · 39 tackles · 2 PD
- FSCam Bynum#0 · 26 tackles · 1 INT · 2 PD
Starters from each team's current depth chart (nflverse, from ESPN), drawn in the offense's base three-receiver set against the defense's base front. The nickel back, the extra defensive back most teams use against three receivers, is drawn lighter. Left and right are as the offense sees the field. The toggle at the top flips which offense is drawn.
| Stat | Favors DAL · Favors IND | NFL avg | ||
|---|---|---|---|---|
| Overall | ||||
| EPA per play | +0.09#7 | +0.07#24 | +0.00 | |
| Success rate | 47%#9 | 43%#14 | 44% | |
| Yards per play | 5.4#20 | 6.1#29 | 5.4 | |
| Explosive play rate | 7%#29 | 10%#20 | 9% | |
| Passing | ||||
| Pass EPA per dropback | +0.15#7 | +0.06#19 | +0.03 | |
| Sack rate | 4%#2 | 7%#17 | 7% | |
| Running | ||||
| Run EPA per carry | -0.02#10 | +0.02#30 | -0.08 | |
| Yards per carry | 3.7#24 | 4.8#29 | 4.1 | |
| Money downs | ||||
| 3rd down conversion | 50%#3 | 33%#5 | 41% | |
| Red zone TD rate | 68%#10 | 62%#16 | 61% | |
| Targets by position | ||||
| WR yards per game | 207#2 | 130#8 | 147 | |
| TE yards per game | 32#28 | 51#13 | 55 | |
| TE targets per game | 5.8#26 | 6.8#11 | 7.6 | |
| RB receiving yards per game | 17#30 | 43#27 | 32 | |
Cowboys: EPA per throw
Colts: EPA allowed per throw
Green gains more than expected, red loses value. Cells with fewer than 5 throws are grayed out.