2026
Week 10 · Sunday 4:25 PM ET · AT&T Stadium
49ers offensevsCowboys defense
Season numbers through Week 8: 7 games for 49ers, 8 for Cowboys. Ranks are out of 32; #1 is the best offense or the stingiest defense.
Third downs favor 49ers
49ers convert 50% of third downs (2nd). Cowboys allow 53% (31st).
Short middle is open
Cowboys are worst against short middle throws, allowing +0.59 EPA per attempt. 49ers send 19% of their throws there.
Tight ends go quiet
Cowboys give up 7.1 targets a game to tight ends (14th), against a league average of 7.6. 49ers' tight ends produce 7.3 (18th).
Explosive play rate
Call this one even. 49ers create explosive plays on 13% of snaps (2nd). Cowboys give them up at 11% (27th).
Players to watch
49ers
Cowboys
The series is even at 7–7 since 1999 (they first met in 2000). The 49ers have won the last 4. Oct 27, 2024, at Levi's Stadium: the 49ers won 30–24. Brock Purdy started at quarterback for the 49ers and Dak Prescott for the Cowboys; Kyle Shanahan and Mike McCarthy coached.
The last 5
| 2024 · Wk 8 | DAL 24 at SF 30 |
| 2023 · Wk 5 | DAL 10 at SF 42 |
| 2022 · Wk 20 · playoffs | DAL 12 at SF 19 |
| 2021 · Wk 19 · playoffs | SF 23 at DAL 17 |
| 2020 · Wk 15 | SF 33 at DAL 41 |
2026 records
| 49ers | Cowboys | |
|---|---|---|
| Overall | 6–1 | 3–5 |
| Division | 3–0 | 2–1 |
| Conference | 4–1 | 2–4 |
| Other conference | 2–0 | 1–1 |
| Home | 4–0 | 1–3 |
| Away | 2–1 | 2–2 |
| Last 5 | WWWWL | WLLWL |
| Streak | Lost 1 | Lost 1 |
| Points a game | 28.1 – 19.9 | 27.4 – 26.6 |
Every meeting since 1999, regular season and playoffs, from nflverse's game list, which starts in 1999; the all-time series goes back further. Franchises that moved count as one team (the Raiders, Chargers and Rams). Home and away are from the 49ers' side. Records are this regular season.
49ers offense · 3WR 1TE
- QBBrock Purdy#13 · 146/211 · 1748 yds · 15 TD · 4 INT
- RBChristian McCaffrey#23 · 84 car · 389 yds · 8 TD · 34 rec
- WRMike Evans#5 · 27 rec · 420 yds · 3 TD · 39 tgt
- WRDeebo Samuel#19 · 16 rec · 206 yds · 3 TD · 20 tgt
- WRJordan Watkins#17 · 6 rec · 138 yds · 0 TD · 9 tgt
- TEGeorge Kittle#85 · 34 rec · 425 yds · 5 TD · 46 tgt
- LTTrent Williams#71
- LGConnor Colby#75
- CJake Brendel#64
- RGDominick Puni#77
- RTColton McKivitz#68
Cowboys defense · Base 3-4 D
- RDEKenny Clark#97 · 19 tackles · 1 sack
- NTOtito Ogbonnia#91 · 23 tackles
- LDEQuinnen Williams#92 · 28 tackles · 5 sacks · 1 PD
- WLBRashan Gary#7 · 18 tackles · 1 sack
- SLBDonovan Ezeiruaku#6 · 32 tackles · 2.5 sacks
- RILBDee Winters#53 · 34 tackles · 1 INT · 1 PD
- LILBDeMarvion Overshown#0 · 20 tackles · 1 INT · 2 PD
- RCBDaRon Bland#26 · 31 tackles · 6 PD
- LCBJoey Porter Jr.#25 · 8 tackles · 3 PD
- NBCaleb Downs#13 · 52 tackles · 1 sack · 1 PD
- SSP.J. Locke#1 · 11 tackles
- FSMalik Hooker#24 · 27 tackles · 3 PD
Starters from each team's current depth chart (nflverse, from ESPN), drawn in the offense's base three-receiver set against the defense's base front. The nickel back, the extra defensive back most teams use against three receivers, is drawn lighter. Left and right are as the offense sees the field. The toggle at the top flips which offense is drawn.
| Stat | Favors SF · Favors DAL | NFL avg | ||
|---|---|---|---|---|
| Overall | ||||
| EPA per play | +0.18#2 | +0.13#31 | +0.00 | |
| Success rate | 53%#1 | 46%#28 | 44% | |
| Yards per play | 6.5#1 | 6.1#30 | 5.4 | |
| Explosive play rate | 13%#2 | 11%#27 | 9% | |
| Passing | ||||
| Pass EPA per dropback | +0.24#3 | +0.21#30 | +0.03 | |
| Sack rate | 3%#1 | 6%#25 | 7% | |
| Running | ||||
| Run EPA per carry | +0.02#4 | -0.01#29 | -0.08 | |
| Yards per carry | 4.5#9 | 5.1#31 | 4.1 | |
| Money downs | ||||
| 3rd down conversion | 50%#2 | 53%#31 | 41% | |
| Red zone TD rate | 87%#1 | 70%#26 | 61% | |
| Targets by position | ||||
| WR yards per game | 135#20 | 164#26 | 147 | |
| TE yards per game | 65#7 | 53#16 | 55 | |
| TE targets per game | 7.3#18 | 7.1#14 | 7.6 | |
| RB receiving yards per game | 49#4 | 27#10 | 32 | |
49ers: EPA per throw
Cowboys: EPA allowed per throw
Green gains more than expected, red loses value. Cells with fewer than 5 throws are grayed out.