2026
Week 12 · Thursday 4:30 PM ET · AT&T Stadium
Eagles offensevsCowboys defense
Season numbers through Week 8: 8 games for Eagles, 8 for Cowboys. Ranks are out of 32; #1 is the best offense or the stingiest defense.
Red zone touchdowns
Eagles score a touchdown on 71% of red zone trips (4th). Cowboys allow 70% (26th).
Short middle is open
Cowboys are worst against short middle throws, allowing +0.59 EPA per attempt. Eagles send 16% of their throws there.
Checkdowns go nowhere
Cowboys give up 27 yards a game to running backs (10th), against a league average of 32. Eagles' running backs produce 17 (31st).
Yards per play
Call this one even. Eagles gain 4.4 yards per play (32nd). Cowboys give up 6.1 (31st), with the league at 5.4.
Players to watch
Eagles
Cowboys
The Eagles lead the series 29–27 since 1999. The Cowboys have won the last 2. Oct 26, 2026, at Lincoln Financial Field: the Cowboys won 38–21. Jalen Hurts started at quarterback for the Eagles and Dak Prescott for the Cowboys; Nick Sirianni and Brian Schottenheimer coached.
The last 5
| 2026 · Wk 7 | DAL 38 at PHI 21 |
| 2025 · Wk 12 | PHI 21 at DAL 24 |
| 2025 · Wk 1 | DAL 20 at PHI 24 |
| 2024 · Wk 17 | DAL 7 at PHI 41 |
| 2024 · Wk 10 | PHI 34 at DAL 6 |
2026 records
| Eagles | Cowboys | |
|---|---|---|
| Overall | 2–6 | 3–5 |
| Division | 1–2 | 2–1 |
| Conference | 1–5 | 2–4 |
| Other conference | 1–1 | 1–1 |
| Home | 1–3 | 1–3 |
| Away | 1–3 | 2–2 |
| Last 5 | LLLLL | WLLWL |
| Streak | Lost 6 | Lost 1 |
| Points a game | 17.1 – 25.3 | 27.4 – 26.6 |
Every meeting since 1999, regular season and playoffs, from nflverse's game list, which starts in 1999; the all-time series goes back further. Franchises that moved count as one team (the Raiders, Chargers and Rams). Home and away are from the Eagles' side. Records are this regular season.
Eagles offense · 3WR 1TE
- QBTanner McKee#16 · 72/114 · 638 yds · 2 TD · 2 INT
- RBSaquon Barkley#26 · 56 car · 274 yds · 2 TD · 7 rec
- WRDeVonta Smith#6 · 26 rec · 310 yds · 2 TD · 41 tgt
- WRDontayvion Wicks#13 · 19 rec · 284 yds · 1 TD · 32 tgt
- WRMakai Lemon#9 · 31 rec · 251 yds · 1 TD · 45 tgt
- TEDallas Goedert#88 · 26 rec · 258 yds · 2 TD · 35 tgt
- LTJordan Mailata#68
- LGLandon Dickerson#69
- CDrew Kendall#66
- RGTyler Steen#56
- RTMarkel Bell#72
Cowboys defense · Base 3-4 D
- RDEKenny Clark#97 · 19 tackles · 1 sack
- NTOtito Ogbonnia#91 · 23 tackles
- LDEQuinnen Williams#92 · 28 tackles · 5 sacks · 1 PD
- WLBRashan Gary#7 · 18 tackles · 1 sack
- SLBDonovan Ezeiruaku#6 · 32 tackles · 2.5 sacks
- RILBDee Winters#53 · 34 tackles · 1 INT · 1 PD
- LILBDeMarvion Overshown#0 · 20 tackles · 1 INT · 2 PD
- RCBDaRon Bland#26 · 31 tackles · 6 PD
- LCBJoey Porter Jr.#25 · 8 tackles · 3 PD
- NBCaleb Downs#13 · 52 tackles · 1 sack · 1 PD
- SSP.J. Locke#1 · 11 tackles
- FSMalik Hooker#24 · 27 tackles · 3 PD
Starters from each team's current depth chart (nflverse, from ESPN), drawn in the offense's base three-receiver set against the defense's base front. The nickel back, the extra defensive back most teams use against three receivers, is drawn lighter. Left and right are as the offense sees the field. The toggle at the top flips which offense is drawn.
| Stat | Favors PHI · Favors DAL | NFL avg | ||
|---|---|---|---|---|
| Overall | ||||
| EPA per play | -0.13#31 | +0.13#31 | +0.00 | |
| Success rate | 37%#30 | 46%#28 | 44% | |
| Yards per play | 4.4#32 | 6.1#31 | 5.4 | |
| Explosive play rate | 5%#32 | 11%#27 | 9% | |
| Passing | ||||
| Pass EPA per dropback | -0.14#28 | +0.21#30 | +0.03 | |
| Sack rate | 8%#24 | 6%#25 | 7% | |
| Running | ||||
| Run EPA per carry | -0.14#24 | -0.01#29 | -0.08 | |
| Yards per carry | 3.4#28 | 5.1#31 | 4.1 | |
| Money downs | ||||
| 3rd down conversion | 37%#25 | 53%#31 | 41% | |
| Red zone TD rate | 71%#4 | 70%#26 | 61% | |
| Targets by position | ||||
| WR yards per game | 136#19 | 164#26 | 147 | |
| TE yards per game | 44#23 | 53#17 | 55 | |
| TE targets per game | 6.6#24 | 7.1#14 | 7.6 | |
| RB receiving yards per game | 17#31 | 27#10 | 32 | |
Eagles: EPA per throw
Cowboys: EPA allowed per throw
Green gains more than expected, red loses value. Cells with fewer than 5 throws are grayed out.