2026
Week 9 · Sunday 4:05 PM ET · Levi's Stadium
Raiders offensevs49ers defense
Season numbers through Week 8: 8 games for Raiders, 7 for 49ers. Ranks are out of 32; #1 is the best offense or the stingiest defense.
Backs catch passes
49ers give up 49 yards a game to running backs (32nd), against a league average of 32. Raiders' running backs produce 53 (2nd).
Short left is open
49ers are worst against short left throws, allowing +0.36 EPA per attempt. Raiders send 32% of their throws there.
Nowhere to run
Raiders' run game is 29th in EPA per carry (-0.21). 49ers allow -0.18 (2nd).
EPA per play
Call this one even. Raiders average +0.02 EPA per play (14th). 49ers allow -0.05 (8th). League average is +0.00.
Players to watch
Raiders
49ers
The 49ers lead the series 5–2 since 1999 (they first met in 2000). They have won the last 2. Jan 1, 2023, at Allegiant Stadium: the 49ers won 37–34 in overtime. Jarrett Stidham started at quarterback for the Raiders and Brock Purdy for the 49ers; Josh McDaniels and Kyle Shanahan coached.
The last 5
| 2022 · Wk 17 · OT | SF 37 at LV 34 |
| 2018 · Wk 9 | LV 3 at SF 34 |
| 2014 · Wk 14 | SF 13 at LV 24 |
| 2010 · Wk 6 | LV 9 at SF 17 |
| 2006 · Wk 5 | LV 20 at SF 34 |
2026 records
| Raiders | 49ers | |
|---|---|---|
| Overall | 4–4 | 6–1 |
| Division | 1–1 | 3–0 |
| Conference | 3–3 | 4–1 |
| Other conference | 1–1 | 2–0 |
| Home | 1–3 | 4–0 |
| Away | 3–1 | 2–1 |
| Last 5 | LLLLW | WWWWL |
| Streak | Won 1 | Lost 1 |
| Points a game | 27.6 – 28.8 | 28.1 – 19.9 |
Every meeting since 1999, regular season and playoffs, from nflverse's game list, which starts in 1999; the all-time series goes back further. Franchises that moved count as one team (the Raiders, Chargers and Rams). Home and away are from the Raiders' side. Records are this regular season.
Raiders offense · 3WR 1TE
- QBKirk Cousins#8 · 180/283 · 2124 yds · 19 TD · 5 INT
- RBAshton Jeanty#2 · 108 car · 337 yds · 4 TD · 37 rec
- WRTre Tucker#1 · 29 rec · 474 yds · 4 TD · 48 tgt
- WRJalen Nailor#9 · 12 rec · 113 yds · 1 TD · 24 tgt
- WRJack Bech#18 · 5 rec · 48 yds · 1 TD · 6 tgt
- TEBrock Bowers#89 · 41 rec · 547 yds · 5 TD · 61 tgt
- LTKolton Miller#74
- LGSpencer Burford#70
- CTyler Linderbaum#65
- RGTrey Zuhn III#66
- RTDJ Glaze#71
49ers defense · Base 4-3 D
- RDENick Bosa#97 · 7 tackles
- RDTDeForest Buckner#99 · 31 tackles · 4 sacks · 3 PD
- LDTOsa Odighizuwa#92 · 13 tackles · 2 sacks · 1 PD
- LDEKeion White#56 · 13 tackles · 3.5 sacks
- WLBDre Greenlaw#57 · 49 tackles
- MLBFred Warner#54 · 70 tackles · 0.5 sacks · 3 PD
- SLBJaden Dugger#53 · 30 tackles · 1 sack
- RCBDeommodore Lenoir#2 · 30 tackles · 1 PD
- LCBRenardo Green#0 · 26 tackles · 3 INT · 5 PD
- NBUpton Stout#20 · 18 tackles · 0.5 sacks · 1 PD
- SSMarques Sigle#36 · 26 tackles · 1 sack
- FSJi'Ayir Brown#27 · 44 tackles · 2 PD
Starters from each team's current depth chart (nflverse, from ESPN), drawn in the offense's base three-receiver set against the defense's base front. The nickel back, the extra defensive back most teams use against three receivers, is drawn lighter. Left and right are as the offense sees the field. The toggle at the top flips which offense is drawn.
| Stat | Favors LV · Favors SF | NFL avg | ||
|---|---|---|---|---|
| Overall | ||||
| EPA per play | +0.02#14 | -0.05#8 | +0.00 | |
| Success rate | 43%#14 | 44%#20 | 44% | |
| Yards per play | 5.5#14 | 4.8#4 | 5.4 | |
| Explosive play rate | 8%#26 | 4%#1 | 9% | |
| Passing | ||||
| Pass EPA per dropback | +0.19#6 | +0.04#18 | +0.03 | |
| Sack rate | 4%#3 | 6%#22 | 7% | |
| Running | ||||
| Run EPA per carry | -0.21#29 | -0.18#2 | -0.08 | |
| Yards per carry | 3.2#30 | 3.6#7 | 4.1 | |
| Money downs | ||||
| 3rd down conversion | 44%#9 | 38%#11 | 41% | |
| Red zone TD rate | 55%#22 | 48%#7 | 61% | |
| Targets by position | ||||
| WR yards per game | 100#32 | 132#11 | 147 | |
| TE yards per game | 120#1 | 44#7 | 55 | |
| TE targets per game | 13.6#1 | 7.9#19 | 7.6 | |
| RB receiving yards per game | 53#2 | 49#32 | 32 | |
Raiders: EPA per throw
49ers: EPA allowed per throw
Green gains more than expected, red loses value. Cells with fewer than 5 throws are grayed out.