2026
Week 12 · Sunday 4:05 PM ET · EverBank Stadium
Jaguars offensevsTitans defense
Season numbers through Week 8: 7 games for Jaguars, 8 for Titans. Ranks are out of 32; #1 is the best offense or the stingiest defense.
Throw it
Jaguars gain +0.28 EPA per dropback (1st). Titans allow +0.18 (28th).
Deep left is open
Titans are worst against deep left throws, allowing +0.65 EPA per attempt. Jaguars send 11% of their throws there.
Tight ends go quiet
Titans give up 7.0 targets a game to tight ends (13th), against a league average of 7.6. Jaguars' tight ends produce 6.7 (23rd).
Yards per play
Call this one even. Jaguars gain 6.0 yards per play (5th). Titans give up 5.9 (26th), with the league at 5.4.
Players to watch
Titans
Jaguars
The Titans lead the series 32–23 since 1999. The Jaguars have won the last 4. Jan 4, 2026, at TIAA Bank Stadium: the Jaguars won 41–7. Trevor Lawrence started at quarterback for the Jaguars and Cam Ward for the Titans; Liam Coen and Brian Callahan coached.
The last 5
| 2025 · Wk 18 | TEN 7 at JAX 41 |
| 2025 · Wk 13 | JAX 25 at TEN 3 |
| 2024 · Wk 17 | TEN 13 at JAX 20 |
| 2024 · Wk 14 | JAX 10 at TEN 6 |
| 2023 · Wk 18 | JAX 20 at TEN 28 |
2026 records
| Titans | Jaguars | |
|---|---|---|
| Overall | 1–7 | 5–2 |
| Division | 1–1 | 1–1 |
| Conference | 1–5 | 4–2 |
| Other conference | 0–2 | 1–0 |
| Home | 0–4 | 4–1 |
| Away | 1–3 | 1–1 |
| Last 5 | LLWLL | WWWLW |
| Streak | Lost 2 | Won 1 |
| Points a game | 18.0 – 24.9 | 28.0 – 15.9 |
Every meeting since 1999, regular season and playoffs, from nflverse's game list, which starts in 1999; the all-time series goes back further. Franchises that moved count as one team (the Raiders, Chargers and Rams). Home and away are from the Titans' side. Records are this regular season.
Jaguars offense · 3WR 1TE
- QBTrevor Lawrence#16 · 130/198 · 1690 yds · 17 TD · 4 INT
- RBBhayshul Tuten#33 · 110 car · 492 yds · 6 TD · 15 rec
- WRParker Washington#11 · 27 rec · 432 yds · 4 TD · 48 tgt
- WRJakobi Meyers#3 · 22 rec · 309 yds · 2 TD · 31 tgt
- WRBrian Thomas Jr.#7 · 10 rec · 117 yds · 2 TD · 21 tgt
- TEBrenton Strange#85 · 28 rec · 334 yds · 1 TD · 35 tgt
- LTWalker Little#72
- LGEmmanuel Pregnon#75
- CRobert Hainsey#73
- RGEzra Cleveland#76
- RTCole Van Lanen#70
Titans defense · Base 4-3 D
- RDEJermaine Johnson II#11 · 20 tackles · 3 sacks
- RDTSolomon Thomas#90 · 12 tackles
- LDTJohn Franklin-Myers#91 · 15 tackles · 1.5 sacks · 1 PD
- LDEJacob Martin#57 · 11 tackles · 6.5 sacks · 2 PD
- WLBCedric Gray#33 · 35 tackles · 0.5 sacks
- MLBAnthony Hill Jr.#53 · 82 tackles · 3 PD
- SLBCody Barton#50 · 34 tackles · 1 PD
- RCBCor'Dale Flott#18 · 26 tackles · 2 INT · 3 PD
- LCBJoshua Williams#25 · 14 tackles · 2 PD
- NBMarcus Harris#26 · 35 tackles · 0.5 sacks · 1 INT · 2 PD
- SSAmani Hooker#37 · 51 tackles · 5 INT · 6 PD
- FSKevin Winston Jr.#23 · 51 tackles
Starters from each team's current depth chart (nflverse, from ESPN), drawn in the offense's base three-receiver set against the defense's base front. The nickel back, the extra defensive back most teams use against three receivers, is drawn lighter. Left and right are as the offense sees the field. The toggle at the top flips which offense is drawn.
| Stat | Favors JAX · Favors TEN | NFL avg | ||
|---|---|---|---|---|
| Overall | ||||
| EPA per play | +0.16#3 | +0.07#25 | +0.00 | |
| Success rate | 48%#7 | 47%#29 | 44% | |
| Yards per play | 6.0#5 | 5.9#26 | 5.4 | |
| Explosive play rate | 11%#4 | 10%#25 | 9% | |
| Passing | ||||
| Pass EPA per dropback | +0.28#1 | +0.18#28 | +0.03 | |
| Sack rate | 6%#15 | 7%#14 | 7% | |
| Running | ||||
| Run EPA per carry | +0.03#3 | -0.07#20 | -0.08 | |
| Yards per carry | 4.4#10 | 4.1#17 | 4.1 | |
| Money downs | ||||
| 3rd down conversion | 49%#4 | 44%#24 | 41% | |
| Red zone TD rate | 68%#7 | 67%#22 | 61% | |
| Targets by position | ||||
| WR yards per game | 150#14 | 195#30 | 147 | |
| TE yards per game | 62#11 | 43#6 | 55 | |
| TE targets per game | 6.7#23 | 7.0#13 | 7.6 | |
| RB receiving yards per game | 31#16 | 35#21 | 32 | |
Jaguars: EPA per throw
Titans: EPA allowed per throw
Green gains more than expected, red loses value. Cells with fewer than 5 throws are grayed out.