2026
Week 17 · Sunday 1:00 PM ET · AT&T Stadium
Cowboys offensevsGiants defense
Season numbers through Week 8: 8 games for Cowboys, 7 for Giants. Ranks are out of 32; #1 is the best offense or the stingiest defense.
Clean pockets
Cowboys take a sack on 4% of dropbacks (2nd). Giants get home on 4% (30th). League average is 7%.
Short middle is open
Giants are worst against short middle throws, allowing +0.46 EPA per attempt. Cowboys send 15% of their throws there.
Checkdowns go nowhere
Giants give up 21 yards a game to running backs (5th), against a league average of 32. Cowboys' running backs produce 17 (30th).
Success rate
Call this one even. Cowboys succeed on 47% of plays (9th) against a defense that allows 43% (12th).
Players to watch
Giants
Cowboys
The Cowboys lead the series 32–24 since 1999. The Giants have won the last 2. Sep 13, 2026, at MetLife Stadium: the Giants won 28–20. Jaxson Dart started at quarterback for the Giants and Dak Prescott for the Cowboys; John Harbaugh and Brian Schottenheimer coached.
The last 5
| 2026 · Wk 1 | DAL 20 at NYG 28 |
| 2025 · Wk 18 | DAL 17 at NYG 34 |
| 2025 · Wk 2 · OT | NYG 37 at DAL 40 |
| 2024 · Wk 13 | NYG 20 at DAL 27 |
| 2024 · Wk 4 | DAL 20 at NYG 15 |
2026 records
| Giants | Cowboys | |
|---|---|---|
| Overall | 4–2–1 | 3–5 |
| Division | 1–0–1 | 2–1 |
| Conference | 2–2–1 | 2–4 |
| Other conference | 2–0 | 1–1 |
| Home | 3–1 | 1–3 |
| Away | 1–1–1 | 2–2 |
| Last 5 | WWTLW | WLLWL |
| Streak | Won 1 | Lost 1 |
| Points a game | 23.3 – 23.0 | 27.4 – 26.6 |
Every meeting since 1999, regular season and playoffs, from nflverse's game list, which starts in 1999; the all-time series goes back further. Franchises that moved count as one team (the Raiders, Chargers and Rams). Home and away are from the Giants' side. Records are this regular season.
Cowboys offense · 3WR 1TE
- QBDak Prescott#4 · 197/302 · 2046 yds · 14 TD · 5 INT
- RBJavonte Williams#33 · 134 car · 528 yds · 9 TD · 20 rec
- WRCeeDee Lamb#88 · 60 rec · 709 yds · 6 TD · 92 tgt
- WRGeorge Pickens#3 · 39 rec · 533 yds · 2 TD · 62 tgt
- WRRyan Flournoy#19 · 30 rec · 342 yds · 2 TD · 44 tgt
- TEJake Ferguson#87 · 17 rec · 115 yds · 3 TD · 25 tgt
- LTTyler Guyton#60
- LGTyler Smith#73
- CCooper Beebe#56
- RGTyler Booker#52
- RTTerence Steele#78
Giants defense · Base 3-4 D
- RDEDarius Alexander#91 · 7 tackles · 0.5 sacks
- NTDJ Reader#98 · 22 tackles
- LDEShelby Harris#93 · 15 tackles · 2 PD
- WLBKayvon Thibodeaux#5 · 15 tackles
- SLBAbdul Carter#3 · 18 tackles · 2 sacks
- RILBMicah McFadden#41 · 13 tackles
- LILBArvell Reese#52 · 55 tackles · 1.5 sacks · 1 INT · 4 PD
- RCBGreg Newsome II#20 · 25 tackles · 1 INT · 6 PD
- LCBPaulson Adebo#21 · 5 tackles
- NBDru Phillips#22 · 24 tackles · 2 sacks · 2 PD
- SSTyler Nubin#27 · 21 tackles · 3 PD
- FSJevon Holland#8 · 30 tackles · 3 INT · 5 PD
Starters from each team's current depth chart (nflverse, from ESPN), drawn in the offense's base three-receiver set against the defense's base front. The nickel back, the extra defensive back most teams use against three receivers, is drawn lighter. Left and right are as the offense sees the field. The toggle at the top flips which offense is drawn.
| Stat | Favors DAL · Favors NYG | NFL avg | ||
|---|---|---|---|---|
| Overall | ||||
| EPA per play | +0.09#7 | +0.01#16 | +0.00 | |
| Success rate | 47%#9 | 43%#12 | 44% | |
| Yards per play | 5.4#20 | 5.4#15 | 5.4 | |
| Explosive play rate | 7%#29 | 10%#18 | 9% | |
| Passing | ||||
| Pass EPA per dropback | +0.15#7 | -0.01#13 | +0.03 | |
| Sack rate | 4%#2 | 4%#30 | 7% | |
| Running | ||||
| Run EPA per carry | -0.02#10 | -0.07#21 | -0.08 | |
| Yards per carry | 3.7#24 | 4.5#24 | 4.1 | |
| Money downs | ||||
| 3rd down conversion | 50%#3 | 40%#13 | 41% | |
| Red zone TD rate | 68%#10 | 83%#31 | 61% | |
| Targets by position | ||||
| WR yards per game | 207#2 | 127#7 | 147 | |
| TE yards per game | 32#28 | 45#8 | 55 | |
| TE targets per game | 5.8#26 | 8.1#24 | 7.6 | |
| RB receiving yards per game | 17#30 | 21#5 | 32 | |
Cowboys: EPA per throw
Giants: EPA allowed per throw
Green gains more than expected, red loses value. Cells with fewer than 5 throws are grayed out.